Shawn Layden Offers Insights on Faster and More Affordable Game Development
Shawn Layden first expressed concerns about rising game development costs in 2020, stating that the increasing expense of AAA game development was unsustainable. Now, four years later, Layden reiterates his concerns and suggests ways for developers to create games more quickly and at a lower cost. One key consideration is whether bigger games are necessarily better, as only 32% of gamers finish the games they start. Layden proposes focusing on shorter, more engaging experiences that can be developed and released faster. He also questions the emphasis on graphical improvements, suggesting that the industry has reached a point where further advancements may not be noticeable to most players. Instead, developers should prioritize exciting game design and consider using tools and technology to streamline the development process. Layden believes that AI can be a useful tool in game development, but it will not replace human creatives. He also stresses the importance of strict deadlines and disciplined production management, citing the example of annual sports games as a model for efficient development. By adopting a more streamlined approach, developers can create games in a shorter timeframe, making it easier to set aside ideas and revisit them in future projects.