Veteran Game Developer Stig Asmussen Establishes Giant Skull to Create AAA Single-Player Experiences

Giant Skull, a newly formed game development studio, is led by Stig Asmussen, a renowned game director known for his work on the Star Wars Jedi series and God of War games. Asmussen's vision for Giant Skull is to create immersive, single-player experiences that prioritize gameplay and storytelling. The studio boasts a diverse team of industry veterans, including Jon Carr, Jeff Magers, Patrick Murphy, Lauren McLemore, and Brian Campbell, among others. With private investors providing financial backing, Giant Skull is committed to maintaining its independence and creative freedom. The studio's core values, or 'cultural pillars,' emphasize autonomy, momentum, curiosity, and respect, fostering a collaborative and innovative work environment. Asmussen emphasizes the importance of balancing ambition with production realities, ensuring that the team's goals are achievable and respectful of employees' time. Despite the current challenges facing the gaming industry, Asmussen remains optimistic about Giant Skull's potential, citing the studio's flexibility and commitment to supporting its employees' well-being and productivity, regardless of their location.