Discovering Hyrule Anew: The Legend of Zelda: Tears of the Kingdom
As I delve into the realm of Hyrule, I find myself entwined in a mesmerizing dance of discovery, with the allure of the unknown beckoning me at every turn. My journey begins in Zora's Domain, where the once-pristine land is now beset by a thick, impenetrable sludge, and Prince Sidon implores my assistance. To aid him, I must first restore the Zora armor, a task that sets me on a path of exploration, as I scour the land for the necessary components. The armor, once refurbished, grants me the ability to scale waterfalls, unlocking access to the enigmatic sky islands that dot the horizon. Yet, with the armor's base rating of 3, I sense that the perils that lie ahead will necessitate a strengthening of my defenses, and thus, I seek out the benevolent Great Fairy, who possesses the power to upgrade my armor. However, her aid comes at a price, as she requires the elusive Hyrule bass to perform the upgrade, thereby setting me on a new trajectory, one that weaves through the heart of Hyrule, as I engage in an absorbing game of 'pond dipping.' Inevitably, my search is punctuated by the discovery and conquest of shrines, each one yielding its secrets and further fueling my curiosity. Upon my return, I opt to enhance my attire, donning the Cap of the Wind, Hylian Trousers, and Hylian Armor, all meticulously dyed in the traditional Link green. However, my aspirations for a maximal upgrade are soon dashed, as the Great Fairy reveals that her sister, whom I have yet to encounter, holds the key to unlocking the ultimate level. This revelation sets me on an extensive gallop across Hyrule, as I strive to locate the last of the giant flowerbuds, an endeavor that ultimately leads me to a musical troupe quest, situated in the distant reaches of Faron, where the enchanting melody of the flute player awaits. As I gather fireflies to satiate the musician's request, I find myself ticking off more shrines, each one a testament to the ingenuity and craftsmanship that underlies this captivating world. The band reunited, I prepare to escort them to the fountain, when I chance upon Penn, my Rito colleague from the Lucky Clover Gazette, who is hot on the trail of a potential Princess Zelda sighting. Offering my assistance, I soon find myself ensnared in a labyrinthine narrative, one that threatens to upend my initial quest to save Zora's Domain. The hours dissolve into a haze of discovery, as I surrender to the pure, unadulterated joy of exploration, of wondering what secrets lie just beyond the horizon. This meandering, which spans a couple of hours, feels deceptively brief, a mere 30 minutes, and yet, it is a testament to the game's capacity to captivate, to render time irrelevant. The Legend of Zelda: Tears of the Kingdom stands as a shining exemplar of a game that has its hooks deep within me, and as I surpass the 100-hour mark, I am reminded that this is, without a doubt, my most-played game on the Switch, if not any console. As a long-time aficionado of the Zelda series, it is little wonder that this game has enthralled me, but what is perhaps more surprising is the sheer breadth and depth of its appeal. Tears of the Kingdom does not reinvent the wheel, instead, it builds upon the foundations laid by its 2017 predecessor, Breath of the Wild. The gameplay, while familiar, is elevated by a plethora of new ideas, changes, and additions, which serve to create a sense of discovery that is at once exhilarating and fresh. The map, while recognizable, holds secrets and surprises that await the intrepid explorer, and it is this delicate balance between the familiar and the unknown that lends the game its allure. The new towers, for instance, offer a more satisfying means of revealing the map, as they present a puzzle or a miniature quest, which, upon completion, launches the player into the air, granting access to a new set of sky islands. These additions, coupled with the expansive networks of sky islands, serve to create a world that feels at once gargantuan and inviting. The Depths, a subterranean expanse that was initially daunting, soon became an obsession, as I delved deeper into its secrets, mining Zonite, hunting the Yiga Clan, and uncovering the mysteries that lay hidden beneath the surface. The welcome return of dungeons is another highlight, as they offer a sense of involvement and progression that was lacking in Breath of the Wild's Divine Beasts. These dungeons, while not a radical departure from their predecessors, feel more nuanced, with a clearer sense of purpose and direction. The ability to solve puzzles in a variety of ways adds to the sense of agency and discovery, making each triumph feel uniquely personal. The shrines, too, demonstrate the game's versatility, as I discovered, 80 hours in, that I could fuse a rocket to my shield, unlocking new possibilities and further fueling my sense of wonder. The Ultrahand, while not fully exploited, has been a delight, particularly in its ability to augment my weapons, granting me new ways to overcome the challenges that lie ahead. The game's impact on the concept of inventory management is likely to be profound, as it challenges the traditional notions of what is possible, and what should be possible, in a game world. The storytelling, too, is a masterclass in subtlety, conveying the essence of an epic fantasy through a series of brief, yet impactful cutscenes. The narrative is minimalist, yet effective, driving the player forward, while also leaving room for interpretation and discovery. The side quests, a highlight of the game, are deeply personal, and feel genuinely meaningful, rather than mere busywork. The plight of Mattison, a young half-Gerudo girl, is a prime example, as her story resonated deeply, and I found myself invested in her journey, even after its completion. The game's ability to create a sense of ownership, of making the player feel like they are crafting their own story, is a testament to its design. Every encounter, every triumph, and every failure feels unique, and the game's world is so richly detailed that it is easy to become lost in its depths. As I near the end of my journey, I am filled with a sense of trepidation, for I do not wish to leave this world behind. There is still so much to discover, so much to explore, and so much to experience. The Legend of Zelda: Tears of the Kingdom is not just a game; it is an odyssey, one that will stay with me for a long time to come.