Will Cloud Gaming Revolutionize the Industry?

The proposed acquisition of Activision Blizzard by Microsoft has sparked concerns about the impact on competition in the cloud gaming space. Regulators are divided on the issue, with the UK's Competition and Markets Authority believing that Microsoft's ownership of Activision Blizzard would make it a dominant force in the cloud gaming market, while the European Commission thinks that Microsoft's remedies would ensure competition remains open. Analysts are also skeptical about cloud gaming becoming the primary method of game consumption, citing technical challenges, consumer preferences, and the need for a better experience compared to traditional console gaming. While some believe cloud gaming has a realistic chance of becoming the dominant way to play games, others think it will be additive to the existing market, with a small but significant audience. The future of cloud gaming remains uncertain, with many factors needing to align before it can become the dominant form of consumption for video games.