Introducing Cult Games: The Indie Label Revolutionizing Game Publishing

The launch of Cult Games marks a significant shift in the indie game publishing landscape. Founded by industry veteran Helen Burnill, the company is committed to supporting established studios in bringing their next games to market, while allowing them to retain creative control. Cult Games has already partnered with three developers, including Brightrock Games and Witch Beam, to publish their upcoming titles. Burnill's goal is to create a publishing label that understands the needs of studios working on passion projects, providing an 'everything but the game' service that handles PR, marketing, and community management. By doing so, Cult Games aims to empower developers to focus on what they do best – creating innovative and engaging games. With a team boasting extensive experience in the industry, Burnill is confident that Cult Games can make a meaningful difference in the lives of game developers and players alike. The company's selective approach to partnering with developers will ensure that each launch is carefully staged and community-driven, setting a new standard for the industry.