Matt Webster Believes Star Wars: Galactic Racer Will Capture a Growing Gaming Audience
Matt Webster’s career once seemed destined to stay within the walls of Electronic Arts. He began his tenure at EA in 1990 and spent almost twenty years developing iconic titles such as Burnout and Need for Speed under Criterion, the studio EA acquired in 2004. In early 2023, however, Webster, together with former Criterion colleagues Steve Uphill, Pete Lake, Andrei Shires, and Alan McDairmant, de…
Aug. 19, 2026, 2:57 p.m.