Matt Webster Believes Star Wars: Galactic Racer Will Capture a Growing Audience for Niche Gaming Experiences
Matt Webster’s career once seemed destined to stay within the walls of Electronic Arts. He started at EA in 1990 and spent almost twenty years developing titles for Criterion, the studio behind Burnout and Need for Speed, until EA acquired Criterion in 2004. In early 2023, however, Webster, together with former Criterion colleagues Steve Uphill, Pete Lake, Andrei Shires and Alan McDairmant, decid…
Aug. 19, 2026, 2:57 p.m.