Nvidia Unveils Ray‑Traced Nanite, Built‑In Anti‑Cheat, and DLSS 4.5 at Gamescom 2026
At this year’s Gamescom, Nvidia took the stage to announce a substantial suite of updates aimed at developers, spanning its Deep Learning Super Sampling (DLSS) technology, real‑time ray‑tracing capabilities, and the GeForce Now cloud‑gaming service. The centerpiece of the reveal was DLSS 4.5, which introduces a new Ray Reconstruction engine that is now accessible through the Nvidia Control Panel …
Aug. 25, 2026, 6:44 p.m.