Nvidia Unveils Ray‑Traced Nanite, Built‑In Anti‑Cheat, and DLSS 4.5 at Gamescom 2026
At this year’s Gamescom, Nvidia took the stage to announce a sweeping set of upgrades aimed at developers, ranging from the next iteration of its AI‑driven upscaling solution, DLSS, to enhancements for its RTX rendering pipeline and the GeForce Now cloud‑gaming service. The headline feature is DLSS 4.5, which introduces a brand‑new Ray Reconstruction engine that merges denoising and super‑resolut…
Aug. 25, 2026, 6:44 p.m.