Keeping up with the constant flow of hires, departures, and promotions in the video‑game sector can be a daunting task, which is why we publish periodic round‑ups that capture the most noteworthy movements. If you know of any recent appointments or transitions that belong in this list, please forward the name, new title, new company, and previous role and employer to newhires@gamesindustry.biz. Nate Nanzer has exited Epic Games after a seven‑year tenure to assume the role of Executive Vice President, Head of Commercial & Marketing at Paramount Games. During his time at Epic, Nanzer held several senior positions, most recently serving as Senior Vice President of Partnerships and Monetisation.

"The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer explained. "I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He added, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way. I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been named Head of Media for Amazon Gaming.

Gutnik previously led media, social, and analytics for Kia America, and before that she spent more than six years at Prime Video and Amazon Studios, where she was Head of Digital and AdTech Media. "After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," Gutnik said.

Lorna Antoniazzi joins Studio MDHR as Art Producer. Antoniazzi comes from Roarty Digital, where she produced work on Fortnite Battle Royale and Lego Fortnite, bringing a strong background in live‑service visual production to the indie studio behind the beloved "Cuphead" franchise. Aysu Kutbay has been appointed Product Manager at Grand Games. She previously held a product‑management role at Rollic, where she helped launch several successful mobile titles and honed her expertise in data‑driven feature development.

David Bailey returns to Games Workshop as Lead Commercial Manager – Licensing. Bailey originally joined Games Workshop in 2019 as Senior Licensing Manager, left in 2021 to become Director of Business Affairs at Sumo Digital, and now comes back to help steward the expansive Warhammer intellectual property. "It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," Bailey remarked.

"It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy steps into the role of Account Director, US Operations at Second Stage. Prior to this, Murphy simultaneously served as COO and Head of Public Relations at Vicariously and V Publishing, giving her a broad perspective on agency‑client dynamics across both corporate and indie sectors.

Tim Coombs has been appointed Head of Brand Marketing for Amazon Luna. Coombs previously served as Director of Brand Management at Xbox until July 2026, having joined the Xbox team in 2020 as Senior Manager for Brand Strategy.

His earlier Amazon experience includes a stint as Product Marketing Manager for Amazon Lumberyard in 2017, followed by senior product‑marketing leadership for Amazon Game Tech until April 2020. Coombs' deep background in brand storytelling for both console and cloud‑gaming platforms positions him to elevate Luna's market presence. Erik Mogensen departs Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for Digital Gaming.

Prior to his Hasbro tenure, Mogensen spent 23 years at Games Workshop, most recently as Head of Business Development and Consumer Product Licensing. "It's not lost on me how special it's been to have worked on, and for, my favourite brands," he reflected. "First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on. I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as a Senior Producer.

Rubin previously worked at Netflix, where he produced two mobile titles—Squid Game: Unleashed and Selling Sunset. He also spent five years at Riot Games, contributing to creative development across the League of Legends franchise. His experience bridging narrative design and live‑service production is expected to benefit Blizzard's expanding portfolio.

Andrey Odintsov has been named Head of Marketing at Battlestate Games. Odintsov previously managed user acquisition at Multicast Games and currently operates as an independent growth and go‑to‑market consultant for various game studios, bringing a data‑centric approach to player acquisition.

Dan Lazarides steps into the role of Chief Marketing Officer at Frontier Developments. Lazarides previously served as Senior Vice President of Marketing at Sega Europe and succeeded Jo Cooke after her promotion to Frontier CEO earlier this year. "We are delighted to welcome Dan to Frontier, who brings with him a wealth of experience on some of the industry's largest IP," said Cooke.

"His leadership in this genre will continue Frontier's upward momentum, and his appointment to the role of CMO highlights our focus on our communities. Dan will be at the heart of our player‑first strategy, ensuring our publishing team champions player creativity and celebrates the way in which they play our games." Karen Ionescu has been appointed Digital Sales Manager at Kalypso Media UK.

Ionescu previously held a sales‑manager role at Numskull Games and has worked at Nintendo and Rising Star Games, giving her a robust network across both retail and digital distribution channels. "We're delighted to welcome Karen to Kalypso Media UK," said Managing Director Andrew Johnson. "She brings a wealth of commercial experience and long‑standing relationships across both retail and digital sales channels, making her a fantastic addition to the team." Hannah Barrett has been promoted to Senior Account Executive at esports and gaming communications agency Swipe Right. Barrett joined the firm in December 2025 as an Account Executive and quickly distinguished herself with strong client‑facing skills and strategic insight.

Supercell has hired Anni Pyy as Contract Manager. Pyy previously spent four years in a similar capacity at Metacore, where she oversaw licensing agreements and partnership contracts for mobile titles. Nathan Solbrandt has been appointed SVP of Business Development at fintech platform ZBD.

Solbrandt previously worked as Senior Account Executive at Motorica and served as Vice President of Business Development for the Americas at Xsolla, giving him a deep understanding of payment solutions for the gaming industry. Olivia Lee becomes Internal Events Producer at Riot Games. Lee previously served as Associate Producer for internal events and programs, coordinating large‑scale employee engagement initiatives across Riot's global studios.

Ciarah Pritchard joins Xsolla as Account Coordinator. Prior to this, she was Account Performance Manager at Playback Rewards, where she managed client relationships and performance metrics for a suite of gaming reward products.

Tracey Thompson returns to Bethesda as Vice President of Communications. Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications before leaving for Electronic Arts in 2019, where she headed product and studio integrated communications. "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world," Thompson said.

Maddie Richter has been named Social Media Marketing Manager at Nintendo of America. Richter previously managed social media for Alaska Airlines, where she led campaigns that increased follower engagement by over 30 percent. Dana Duffield joins Yotta Games as Narrative Designer.

Duffield previously served as Senior Narrative Designer at Series Entertainment, contributing to story development for several indie adventure titles. Yogscast Games announced three new hires: Charlotte Willis as PR and Influencer Manager, Robin Mawhinney as Production Coordinator, and Charlotte Pang as Publishing Coordinator. Willis comes from Diva Agency, where she was Creator and Community Director.

Mawhinney previously worked as a Junior Producer at Atelier 11, while Pang has experience as a producer, animator, and artist for Team Gramps and Queensguard, and has taught game design, animation, and coding at Submarine Art School and The Code Zone. Steffen Holm and Chris Kruger have joined Roblox's Foundation AI team to support the mobile‑first AI creation tool Build in New Zealand. The duo co‑founded the AI interactive platform Jars AI in 2023 after securing $3.5 million in funding from Google and other investors. "At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles," Holm said.

Sathvik Sudireddy becomes Marketing Manager, Live Services at Rockstar Games. Sudireddy previously served as Product Manager on Call of Duty at Activision and completed an internship in business development at Rockstar, giving him a solid foundation in live‑service monetisation. Joe Chard has been appointed Lead Product Manager at Netflix Games. Chard previously held the titles of Vice President, Studio General Manager, and Head of Product at Jam City for six years, and also occupied senior positions at The Walt Disney Company and Warner Bros.

Entertainment, bringing a wealth of cross‑platform product expertise to Netflix's emerging gaming division. These movements illustrate the dynamic nature of talent flow within the interactive entertainment industry, where seasoned veterans and rising stars alike continue to shape the future of games, media, and related technologies.