Keeping up with the constant flow of hires, departures, and promotions across the gaming sector can be a daunting task. To make it easier for readers, we gather these updates into periodic round‑ups, offering a single source for the latest personnel shifts. If your organization has news about new appointments or role changes that belong in this list, please forward the individual's name, new title, new company, as well as their previous role and employer to newhires@gamesindustry.biz.
Nate Nanzer has departed Epic Games after a seven‑year tenure to assume the role of Executive Vice President, Head of Commercial & Marketing at Paramount Games. During his time at Epic, Nanzer held several senior positions, most recently serving as Senior Vice President of Partnerships and Monetisation. "The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer said. "I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He added, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way.
I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been appointed Head of Media at Amazon Gaming. Prior to this, she led media, social, and analytics at Kia America and spent more than six years at Prime Video and Amazon Studios, where she oversaw digital and ad‑tech media initiatives. "After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," Gutnik explained.
Lorna Antoniazzi joins Studio MDHR as Art Producer. She previously worked as a producer at Roarty Digital, contributing to projects such as Fortnite Battle Royale and Lego Fortnite, where she honed her skills in art direction and pipeline coordination. Aysu Kutbay has taken on the role of Product Manager at Grand Games, after serving in the same capacity at Rollic. In her new position, Kutbay will oversee product strategy, feature prioritisation, and cross‑functional collaboration to drive the studio's upcoming releases.
David Bailey is back at Games Workshop, this time as Lead Commercial Manager – Licensing. Bailey originally joined the company in 2019 as Senior Licensing Manager, left in 2021 to become Director of Business Affairs at Sumo Digital, and now returns to help steer licensing initiatives across the expansive Warhammer universe.
"It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," he said. "It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy has been named Account Director for US Operations at Second Stage.
Before this, she simultaneously held the COO role and headed public relations at Vicariously and V Publishing, giving her a strong background in both operational leadership and communications. Tim Coombs steps into the position of Head of Brand Marketing for Amazon Luna.
Coombs previously served as Director of Brand Management at Xbox until July 2026, after joining the division in 2020 as Senior Manager for Brand Strategy. Earlier in his career, he managed product marketing for Amazon Lumberyard (2017) and later led the Amazon Game Tech team as Senior Product Marketing Manager until April 2020. Erik Mogensen exits Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for Digital Gaming.
Prior to that, he spent 23 years at Games Workshop, culminating in the role of Head of Business Development and Consumer Product Licensing. "It's not lost on me how special it's been to have worked on, and for, my favourite brands," Mogensen reflected.
"First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on. I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as Senior Producer. Rubin previously held a senior producer role at Netflix, where he helped ship two mobile titles—Squid Game: Unleashed and Selling Sunset. He also spent five years at Riot Games, contributing to creative development across the League of Legends franchise.
Andrey Odintsov is appointed Head of Marketing at Battlestate Games. Before this, he worked as User Acquisition Manager at Multicast Games and currently operates as an independent growth and go‑to‑market consultant for various gaming projects.
Dan Lazarides becomes Chief Marketing Officer at Frontier Developments. Lazarides previously served as Senior Vice President of Marketing at Sega Europe and succeeded Jo Cooke after she moved into the CEO role at Frontier in January. "We are delighted to welcome Dan to Frontier, who brings with him a wealth of experience on some of the industry's largest IP," Cooke said. "His leadership in this genre will continue Frontier's upward momentum, and his appointment to the role of CMO highlights our focus on our communities.
Dan will be at the heart of our player‑first strategy, ensuring our publishing team champions player creativity and celebrates the way in which they play our games." Karen Ionescu takes the Digital Sales Manager position at Kalypso Media UK. Ionescu's background includes sales management at Numskull Games as well as roles at Nintendo and Rising Star Games, giving her a broad perspective on both retail and digital distribution channels.
"We're delighted to welcome Karen to Kalypso Media UK," said Managing Director Andrew Johnson. "She brings a wealth of commercial experience and long‑standing relationships across both retail and digital sales channels, making her a fantastic addition to the team." Hannah Barrett has been promoted to Senior Account Executive at esports and gaming communications agency Swipe Right, after joining as an Account Executive in December 2025. Supercell appoints Anni Pyy as Contract Manager.
Pyy previously spent four years in the same capacity at Metacore, where she managed licensing agreements and partnership contracts for mobile titles. Nathan Solbrandt becomes Senior Vice President of Business Development at fintech platform ZBD. Before this, he was Senior Account Executive at Motorica and served as Vice President of Business Development for the Americas at Xsolla.
Olivia Lee joins Riot Games as Internal Events Producer, having previously worked as Associate Producer for internal events and programs, where she coordinated large‑scale employee gatherings and community‑focused initiatives. Ciarah Pritchard is named Account Coordinator at Xsolla, after serving as Account Performance Manager at Playback Rewards, where she oversaw client metrics and optimisation strategies. Tracey Thompson returns to Bethesda as Vice President of Communications. Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications.
She left in 2019 for Electronic Arts, where she led product and studio integrated communications. "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world," Thompson said. Maddie Richter takes on the role of Social Media Marketing Manager at Nintendo of America, after previously managing social media for Alaska Airlines. Dana Duffield joins Yotta Games as Narrative Designer, following a senior narrative design role at Series Entertainment where she crafted storylines for indie titles.
Yogscast Games, a UK publisher, announces three new hires: Charlotte Willis (PR and Influencer Manager, formerly Creator and Community Director at Diva Agency), Robin Mawhinney (Production Coordinator, previously Junior Producer at Atelier 11), and Charlotte Pang (Publishing Coordinator, who has experience as a producer, animator, and artist for Team Gramps and Queensguard, and has taught game design and animation at Submarine Art School and The Code Zone). Steffen Holm and Chris Kruger have joined Roblox's Foundation AI team to support the mobile‑first AI creation tool Build in New Zealand. The duo co‑founded Jars AI in 2023, raising $3.5 million from Google and other investors. "At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles," Holm explained.
Sathvik Sudireddy becomes Marketing Manager, Live Services at Rockstar Games. He previously worked as a Product Manager on Call of Duty at Activision after completing a business development internship at Rockstar. Joe Chard is appointed Lead Product Manager at Netflix Games. Chard brings experience from a six‑year stint as Vice President, Studio General Manager, and Head of Product at Jam City, as well as senior roles at The Walt Disney Company and Warner Bros.
Entertainment. These appointments reflect the dynamic nature of the gaming ecosystem, where talent moves fluidly between studios, publishers, and tech firms, constantly reshaping the industry's creative and commercial landscape.