Keeping up with the constant flow of hires, departures, and role changes across the games sector can be a daunting task. To make it easier for readers, we gather the most noteworthy personnel shifts into periodic round‑ups.

If you know of a new appointment or a transition that belongs in this list, please forward the individual's name, new title, new company, as well as their previous role and employer to newhires@gamesindustry.biz. Nate Nanzer has departed Epic Games after a seven‑year tenure to assume the position of Executive Vice President, Head of Commercial & Marketing at Paramount Games.

During his time at Epic, Nanzer rose through the ranks, most recently serving as Senior Vice President of Partnerships and Monetisation. "The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer said.

"I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He added, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way. I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been appointed Head of Media at Amazon Gaming. Prior to this role she led media, social, and analytics for Kia America, and before that she spent more than six years at Prime Video and Amazon Studios, where she headed digital and ad‑tech media operations.

"After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," Gutnik explained. Lorna Antoniazzi joins Studio MDHR as an Art Producer. She previously worked as a producer at Roarty Digital, contributing to high‑profile projects such as Fortnite Battle Royale and the Lego‑themed Fortnite crossover. Aysu Kutbay has taken on the role of Product Manager at Grand Games, after serving in the same capacity at Rollic where she helped launch several successful mobile titles.

David Bailey is back at Games Workshop, now serving as Lead Commercial Manager – Licensing. Bailey originally joined Games Workshop in 2019 as Senior Licensing Manager, left in 2021 to become Director of Business Affairs at Sumo Digital, and has now returned. "It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," he remarked. "It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy has been named Account Director for U.S.

Operations at Second Stage. Before this appointment she simultaneously held the COO position and headed public relations at Vicariously and V Publishing.

Tim Coombs steps into the role of Head of Brand Marketing for Amazon Luna. Coombs previously worked at Xbox, where he was Director of Brand Management until July 2026, after joining the company in 2020 as Senior Manager for Brand Strategy. Earlier in his career he served as Product Marketing Manager for Amazon Lumberyard in 2017 and later as Senior Product Marketing Manager and team lead for Amazon Game Tech until April 2020.

Erik Mogensen has exited Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for Digital Gaming. Prior to that, he spent 23 years at Games Workshop, most recently as Head of Business Development and Consumer Product Licensing. "It's not lost on me how special it's been to have worked on, and for, my favourite brands," Mogensen said. "First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on.

I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as a Senior Producer. Rubin previously held a senior producer role at Netflix, where he helped ship two mobile titles: Squid Game: Unleashed and Selling Sunset. He also spent five years at Riot Games, focusing on creative development within the League of Legends franchise.

Andrey Odintsov has been appointed Head of Marketing at Battlestate Games. Before this, he worked as User Acquisition Manager at Multicast Games and currently operates as an independent growth and go‑to‑market consultant for various game projects.

Dan Lazarides becomes Chief Marketing Officer at Frontier Developments. Lazarides previously served as Senior Vice President of Marketing at Sega Europe and succeeded Jo Cooke after her promotion to Frontier's CEO in January. "We are delighted to welcome Dan to Frontier, who brings with him a wealth of experience on some of the industry's largest IP," said Cooke.

"His leadership in this genre will continue Frontier's upward momentum, and his appointment to the role of CMO highlights our focus on our communities. Dan will be at the heart of our player‑first strategy, ensuring our publishing team champions player creativity and celebrates the way in which they play our games." Karen Ionescu has taken the post of Digital Sales Manager at Kalypso Media UK. Ionescu previously worked as Sales Manager at Numskull Games and has held roles at Nintendo and Rising Star Games. "We're delighted to welcome Karen to Kalypso Media UK," said Managing Director Andrew Johnson.

"She brings a wealth of commercial experience and long‑standing relationships across both retail and digital sales channels, making her a fantastic addition to the team." Hannah Barrett was promoted to Senior Account Executive at esports and gaming communications agency Swipe Right, after joining as an Account Executive in December 2025. Supercell appointed Anni Pyy as Contract Manager. Pyy previously spent four years in the same capacity at Metacore. Nathan Solbrandt has been named Senior Vice President of Business Development at fintech platform ZBD.

He formerly worked as Senior Account Executive at Motorica and served as Vice President of Business Development for the Americas at Xsolla. Olivia Lee becomes Internal Events Producer at Riot Games, having previously worked as Associate Producer for internal events and programs. Ciarah Pritchard joins Xsolla as an Account Coordinator, after serving as Account Performance Manager at Playback Rewards. Tracey Thompson returns to Bethesda as Vice President of Communications.

Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications. She left in 2019 for Electronic Arts, where she headed Product and Studio Integrated Communications. "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world," Thompson said.

Maddie Richter has been appointed Social Media Marketing Manager at Nintendo of America, after previously serving as Social Media Manager for Alaska Airlines. Dana Duffield joins Yotta Games as a Narrative Designer, following a senior narrative design role at Series Entertainment.

UK publisher Yogscast Games announced three new hires: Charlotte Willis, Robin Mawhinney, and Charlotte Pang. Willis becomes PR and Influencer Manager, having previously been Creator and Community Director at Diva Agency. Mawhinney joins as Production Coordinator after a junior producer stint at Atelier 11, while Pang steps in as Publishing Coordinator, bringing experience as a producer, animator, and artist for Team Gramps and Queensguard, as well as teaching game design, animation, and coding at Submarine Art School and The Code Zone.

Steffen Holm and Chris Kruger have joined Roblox's Foundation AI team to bolster the mobile‑first AI creation tool Build in New Zealand. The duo co‑founded Jars AI, an interactive AI platform, in 2023 and secured $3.5 million in funding from Google and other investors. "At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles," Holm explained. Sathvik Sudireddy becomes Marketing Manager, Live Services at Rockstar Games.

He previously worked as Product Manager on Call of Duty at Activision after completing a business development internship at the developer. Joe Chard has been named Lead Product Manager at Netflix Games. Chard brings extensive experience, having served as Vice President, Studio General Manager, and Head of Product at Jam City for six years, as well as senior roles at The Walt Disney Company and Warner Bros.

Entertainment. These appointments reflect the dynamic nature of the gaming industry, where talent moves frequently across studios, publishers, and tech firms, bringing fresh perspectives and expertise to new challenges. The continued cross‑pollination of skills—from traditional game development to streaming, AI, and fintech—underscores how interconnected the broader entertainment ecosystem has become, and it hints at the innovative collaborations that will shape the next generation of interactive experiences.