Keeping up with the constant flow of hires, departures, and role changes across the gaming sector can be a daunting task. To make it easier for readers, we regularly compile these personnel shifts into concise round‑ups. If you know of any recent appointments or transitions that belong in this list, please forward the individual's name, new title, new company, as well as their previous role and employer to newhires@gamesindustry.biz. Nate Nanzer has departed Epic Games after a seven‑year tenure to assume the position of Executive Vice President, Head of Commercial & Marketing at Paramount Games.
During his time at Epic, Nanzer held several senior posts, most recently serving as Senior Vice President of Partnerships and Monetisation. "The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer said. "I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He added, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way.
I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been named Head of Media for Amazon Gaming. Gutnik previously led media, social, and analytics at Kia America, and before that she spent more than six years at Prime Video and Amazon Studios, where she was responsible for digital and ad‑tech media initiatives. "After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," Gutnik explained. Lorna Antoniazzi joins Studio MDHR as an Art Producer.
Antoniazzi comes from Roarty Digital, where she contributed to high‑profile projects such as Fortnite Battle Royale and the Lego Fortnite crossover. Aysu Kutbay has taken on the role of Product Manager at Grand Games, after previously serving in the same capacity at Rollic. David Bailey is back at Games Workshop, this time as Lead Commercial Manager – Licensing. Bailey originally joined the company in 2019 as Senior Licensing Manager, left in 2021 for a director role at Sumo Digital, and now returns to help steer licensing for the expansive Warhammer portfolio.
"It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," he said. "It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy has been appointed Account Director for U.S. operations at Second Stage.
Prior to this, Murphy simultaneously held the COO position and led public relations at Vicariously and V Publishing. Tim Coombs steps into the role of Head of Brand Marketing for Amazon Luna. Coombs previously worked at Xbox, where he was Director of Brand Management until July 2026, after joining in 2020 as Senior Manager for Brand Strategy.
Earlier in his career he managed product marketing for Amazon Lumberyard in 2017 and later led the Amazon Game Tech team until April 2020. Erik Mogensen exits Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for digital gaming. Before that, he spent 23 years at Games Workshop, culminating as Head of Business Development and Consumer Product Licensing.
"It's not lost on me how special it's been to have worked on, and for, my favourite brands," Mogensen reflected. "First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on.
I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as a Senior Producer. Rubin's recent experience includes senior production on two mobile titles for Netflix—Squid Game: Unleashed and Selling Sunset—and a five‑year stint at Riot Games where he contributed to creative development for the League of Legends franchise.
Andrey Odintsov has been appointed Head of Marketing at Battlestate Games. Odintsov previously served as User Acquisition Manager at Multicast Games and currently works as an independent growth and go‑to‑market consultant for various gaming projects.
Dan Lazarides takes the helm as Chief Marketing Officer at Frontier Developments. Lazarides arrives from Sega Europe, where he was Senior Vice President of Marketing, and replaces Jo Cooke after her promotion to CEO of Frontier in January. "We are delighted to welcome Dan to Frontier, who brings with him a wealth of experience on some of the industry's largest IP," said Cooke.
"His leadership in this genre will continue Frontier's upward momentum, and his appointment to the role of CMO highlights our focus on our communities. Dan will be at the heart of our player‑first strategy, ensuring our publishing team champions player creativity and celebrates the way in which they play our games." Karen Ionescu becomes Digital Sales Manager at Kalypso Media UK.
Ionescu previously managed sales at Numskull Games and has held roles at Nintendo and Rising Star Games. Managing Director Andrew Johnson praised her: "We're delighted to welcome Karen to Kalypso Media UK. She brings a wealth of commercial experience and long‑standing relationships across both retail and digital sales channels, making her a fantastic addition to the team." Hannah Barrett has been promoted to Senior Account Executive at esports and gaming communications agency Swipe Right, after joining as an Account Executive in December 2025. Supercell appoints Anni Pyy as Contract Manager; Pyy previously spent four years in the same capacity at Metacore.
Nathan Solbrandt steps into the role of Senior Vice President of Business Development at fintech platform ZBD. His background includes senior account work at Motorica and a Vice President position overseeing business development for the Americas at Xsolla. Olivia Lee joins Riot Games as Internal Events Producer, having previously served as Associate Producer for internal events and programs within the company.
Ciarah Pritchard becomes Account Coordinator at Xsolla after working as an Account Performance Manager at Playback Rewards. Tracey Thompson returns to Bethesda as Vice President of Communications. Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications before moving to Electronic Arts in 2019 as Head of Product and Studio Integrated Communications. She now says, "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world." Maddie Richter is appointed Social Media Marketing Manager at Nintendo of America, transitioning from a Social Media Manager role at Alaska Airlines.
Dana Duffield joins Yotta Games as a Narrative Designer, after serving as Senior Narrative Designer at Series Entertainment. Yogscast Games, a UK publisher, announces three new hires: Charlotte Willis as PR and Influencer Manager (formerly Creator and Community Director at Diva Agency), Robin Mawhinney as Production Coordinator (previously Junior Producer at Atelier 11), and Charlotte Pang as Publishing Coordinator (formerly Producer, Animator, and Artist for Team Gramps and Queensguard, and an instructor at Submarine Art School and The Code Zone). Steffen Holm and Chris Kruger have been added to Roblox's Foundation AI team to help advance the mobile‑first AI creation tool Build in New Zealand. The duo co‑founded Jars AI in 2023, raising $3.5 million from Google and other investors.
Holm remarked, "At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles." Sathvik Sudireddy becomes Marketing Manager for Live Services at Rockstar Games. Prior to this, Sudireddy was a Product Manager on Call of Duty at Activision and completed an internship in business development at Rockstar. Joe Chard is named Lead Product Manager at Netflix Games. Chard's previous experience includes a Vice President role, Studio General Manager, and Head of Product at Jam City for six years, as well as senior positions at The Walt Disney Company and Warner Bros.
Entertainment. These appointments reflect the dynamic nature of talent movement within the gaming ecosystem, underscoring how companies continually seek fresh perspectives to drive innovation, expand audiences, and strengthen brand presence across an ever‑evolving market.