Keeping up with the constant flow of appointments, departures, and promotions in the video‑game sector can be a challenge, which is why we regularly compile concise round‑ups of the most notable personnel changes. If you know of any new hires or role changes that belong in this list, please forward the individual's name, new title, new company, as well as their previous position and employer to newhires@gamesindustry.biz.

Nate Nanzer has departed Epic Games after a seven‑year tenure to assume the role of Executive Vice President, head of Commercial & Marketing at Paramount Games. During his time at Epic, Nanzer held several senior positions, most recently serving as Senior Vice President of Partnerships and Monetisation, where he oversaw the development of revenue‑generating strategies across the company's portfolio. "The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer said.

"I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He added, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way. I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been named Head of Media at Amazon Gaming.

Gutnik previously led media, social, and analytics for Kia America, and before that she spent more than six years at Prime Video and Amazon Studios, where she directed digital and ad‑tech media initiatives. "After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," she remarked. Lorna Antoniazzi joins Studio MDHR as Art Producer.

Antoniazzi comes from Roarty Digital, where she produced content for Fortnite Battle Royale and the Lego‑Fortnite crossover, bringing valuable experience in large‑scale live‑service art pipelines. Aysu Kutbay has taken on the Product Manager role at Grand Games, after previously serving as product manager at Rollic, where she helped launch several successful mobile titles. David Bailey is back at Games Workshop, this time as Lead Commercial Manager – Licensing.

Bailey originally joined Games Workshop in 2019 as Senior Licensing Manager, left in 2021 to become Director of Business Affairs at Sumo Digital, and now returns to help steer licensing for the ever‑expanding Warhammer universe. "It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," Bailey said. "It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy has been appointed Account Director, US Operations at Second Stage.

Prior to this, Murphy simultaneously held the COO and Head of Public Relations positions at Vicariously and V Publishing, gaining extensive experience in agency leadership. Tim Coombs steps into the role of Head of Brand Marketing for Amazon Luna.

Coombs previously served as Director of Brand Management at Xbox until July 2026, having joined the console maker in 2020 as Senior Manager for Brand Strategy. Earlier in his career he was Product Marketing Manager for Amazon Lumberyard in 2017 and later Senior Product Marketing Manager and Team Lead for Amazon Game Tech until April 2020. Erik Mogensen has exited Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for Digital Gaming. Before that, he spent 23 years at Games Workshop, most recently as Head of Business Development and Consumer Product Licensing.

"It's not lost on me how special it's been to have worked on, and for, my favourite brands," Mogensen reflected. "First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on. I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as Senior Producer. Rubin previously held a senior producer role at Netflix, where he helped ship two mobile titles—Squid Game: Unleashed and Selling Sunset.

He also spent five years at Riot Games, contributing to creative development across the League of Legends IP. Andrey Odintsov is now Head of Marketing at Battlestate Games. He previously managed user acquisition at Multicast Games and currently works as an independent growth and go‑to‑market consultant for gaming projects. Dan Lazarides has been named Chief Marketing Officer at Frontier Developments, succeeding Jo Cooke, who moved to the CEO position in January.

Lazarides formerly served as Senior Vice President of Marketing at Sega Europe. Frontier CEO Jo Cooke praised the appointment, stating that Lazarides' deep experience with major IPs will sustain the studio's upward momentum and reinforce its player‑first strategy. Karen Ionescu becomes Digital Sales Manager at Kalypso Media UK.

Ionescu brings a background that includes sales management at Numskull Games, as well as roles at Nintendo and Rising Star Games. Managing Director Andrew Johnson highlighted her extensive retail and digital channel relationships.

Hannah Barrett has been promoted to Senior Account Executive at esports and gaming communications agency Swipe Right, after joining as an Account Executive in December 2025. Supercell appoints Anni Pyy as Contract Manager; Pyy previously held the same position at Metacore for four years. Nathan Solbrandt takes on the SVP of Business Development role at fintech platform ZBD, following senior account executive work at Motorica and a Vice‑President stint at Xsolla for the Americas.

Olivia Lee joins Riot Games as Internal Events Producer, building on her prior experience as Associate Producer for internal events and programs. Ciarah Pritchard becomes Account Coordinator at Xsolla, after serving as Account Performance Manager at Playback Rewards.

Tracey Thompson returns to Bethesda as Vice President of Communications. Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications, before leaving for EA in 2019.

She said, "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world." Maddie Richter is appointed Social Media Marketing Manager at Nintendo of America, moving from a Social Media Manager role at Alaska Airlines. Dana Duffield joins Yotta Games as Narrative Designer, after serving as Senior Narrative Designer at Series Entertainment. Yogscast Games announces three new hires: Charlotte Willis as PR and Influencer Manager (formerly Creator and Community Director at Diva Agency), Robin Mawhinney as Production Coordinator (previous junior producer at Atelier 11), and Charlotte Pang as Publishing Coordinator (formerly producer, animator, and artist for Team Gramps and Queensguard, and educator at Submarine Art School and The Code Zone). Steffen Holm and Chris Kruger have joined Roblox's Foundation AI team to support the mobile‑first AI creation tool Build in New Zealand.

The duo co‑founded Jars AI in 2023, raising $3.5 million from Google and other investors. Holm noted, "At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles." Sathvik Sudireddy becomes Marketing Manager, Live Services at Rockstar Games. He previously worked as Product Manager on Call of Duty at Activision after an internship in business development at Rockstar. Joe Chard is appointed Lead Product Manager at Netflix Games.

Chard brings experience as Vice President, Studio General Manager, and Head of Product at Jam City, as well as senior roles at The Walt Disney Company and Warner Bros. Entertainment.