The Game Developer Association of India (GDAI) has unveiled the inaugural roster of its Supernova incubation initiative, naming fifteen game‑development studios that will benefit from a three‑month intensive support program. More than 260 applications were reviewed before the final selection, underscoring the strong interest from emerging creators across the country. The Supernova program, which officially launched in July 2026, is designed to accelerate the growth of pre‑revenue studios by providing them with hands‑on mentorship, valuable industry credits, and direct introductions to potential investors and publishing partners.

Over the course of the three‑month period, each studio will work closely with a curated network of experts and technology providers, culminating in a showcase at the upcoming Demo Day during this year’s India Game Developers Conference (IGDC). Key partners in the initiative include global gaming heavyweight Tencent, the Indian mobile‑gaming platform Indus Appstore, the advertising and monetisation specialist Mintegral, as well as IVIPRO, SpielFabrique and Lakshya Digital. Indus Appstore has committed to offering the participating studios priority onboarding, along with a bundle of advertising credits intended to jump‑start user‑acquisition campaigns once the games are ready for launch.

"The selection of this inaugural cohort marks the beginning of a focused journey for these 15 studios," said Rajan Navani, a board member and chair of GDAI’s Incubation Sub‑committee. "Over the next three months, Supernova will bring together mentors, technology partners, publishers and investors to help each studio address its specific development and business priorities." The chosen studios represent a diverse cross‑section of India’s budding game‑development ecosystem: Absurd Games, Team Quasar, AbhiTech Games, Konkan Coast Studios, Dunali Games, Chitrakala Interactive, Ashdev Studios, Compiling Shaders, Brahman Studios, Yaari Games, Funwave Studio, Arcadon Games, Shivaansh Artvision, AnonVision Creative Labs, and Parkince. These teams range from small indie collectives focused on narrative‑driven experiences to technically oriented groups experimenting with cutting‑edge graphics and multiplayer frameworks. During the incubation, each studio will receive a tailored mentorship plan that aligns with its current stage of development.

Early‑stage teams will benefit from guidance on prototype refinement, market research, and building a sustainable production pipeline, while more mature studios will receive strategic advice on scaling, monetisation models, and navigating publishing contracts. In addition, the program supplies technology credits—such as cloud‑computing resources, analytics tools, and ad‑network access—to reduce the financial burden of development and enable rapid iteration. A central component of Supernova is the networking component. By facilitating introductions to venture capitalists, angel investors, and established publishers, the program aims to bridge the funding gap that many Indian studios face.

Past incubators in other regions have shown that early exposure to investors can dramatically increase the likelihood of securing seed or Series A financing, and GDAI hopes to replicate that success domestically. The Demo Day at IGDC will give each studio a platform to present a polished demo or vertical slice of their game to a curated audience of industry stakeholders, media representatives, and potential partners.

This public showcase not only provides valuable feedback but also serves as a launchpad for future marketing and distribution efforts. GDAI, which represents more than 200 member studios across the nation, positions Supernova as a cornerstone of its broader mission to nurture talent, expand global outreach, and advocate for supportive policies.

The association’s long‑term vision includes reaching over 25,000 students nationwide through educational initiatives, workshops, and scholarship programs, thereby building a robust pipeline of skilled professionals for the Indian gaming sector. By investing in these fifteen studios, GDAI aims to demonstrate the viability of Indian‑made games on both domestic and international stages. The hope is that the success stories emerging from Supernova will inspire further investment, attract global publishing interest, and ultimately contribute to the growth of India’s gaming industry as a competitive player in the worldwide market.

The selected studios are set to embark on an intensive period of creation, learning, and networking. With the combined support of industry giants like Tencent and Indus Appstore, as well as specialized partners such as Mintegral and Lakshya Digital, the Supernova cohort is poised to transform promising concepts into polished, market‑ready products. As the program progresses, GDAI will track milestones, share progress updates, and celebrate achievements, ensuring that the momentum generated by this first cohort carries forward to future iterations of the incubation program.