This holiday season, Save the Children is set to debut its very first gaming‑focused fundraising initiative, a two‑day livestream extravaganza called Save Point. The event, scheduled for December 5‑6, 2026, is designed to tap into the energy and generosity of the gaming community, offering an alternative to traditional charity challenges such as marathons or long‑distance walks.

Fiona Baxter, the organization’s senior fundraising manager, told GamesIndustry.biz that the concept for Save Point emerged from a broader ambition to deepen the charity’s connection with gamers and online creators. “We wanted a way to reach people who might not be able to train for a marathon or commit to a physical challenge,” Baxter explained.

“A gaming marathon is far more accessible, and it lets us showcase how a different type of supporter can make a real impact.” The charity has teamed up with popular Twitch streamer and content creator TheKapFantastic, who previously helped raise more than £5,000 for Save the Children earlier in the year. This partnership is intended to act as a catalyst, drawing in both established fans of the streamer and newcomers who are curious about charitable gaming events. Baxter emphasized that the collaboration is just the beginning: “We’re eager to keep building relationships with gamers, streamers, and their audiences long after Save Point concludes.

The goal is to create a lasting network of supporters who will continue to champion our cause through play.” According to Baxter, the success of Save Point will be measured not only by the amount of money raised but also by the new community it cultivates. “If we walk away with a fresh crew of gamers who feel inspired to partner with us again, that will be a huge win,” she said. “Their personal experience of giving back while doing something they love is the most powerful metric for us.” Because this is Save the Children’s first foray into a gaming‑centric fundraiser, the organization anticipates a steep learning curve.

“Every piece of feedback we receive will be priceless,” Baxter noted. “It will help us refine the format, improve the technical setup, and ultimately scale up to bigger, more ambitious gaming events in the years to come.” Baxter also highlighted the role of gamers and streamers as “the unsung heroes of fundraising,” pointing out that the gaming world is increasingly setting a new, innovative standard for charitable support.

She described the community as one that values storytelling, imagination, and the escape into virtual realms, and she believes that channeling that passion into real‑world impact can be transformative. “When we turn our love of games into a force for lasting change, we prove just how powerful and influential the gaming community can be,” she said. Save Point is a centerpiece of the broader "The One Delivery That Matters" campaign, which launches in November 2026. The campaign seeks to shift public attention from the typical Christmas gifts to the essential supplies that many children around the globe desperately need during the festive season—food, medicine, warm clothing, and safe shelter.

Baxter underscored the stark contrast between a consumer’s ability to order a toy with a click and the millions of children who are waiting for life‑saving deliveries instead of presents. “Anything you can have delivered to your door with a tap of a screen is a luxury for many children this Christmas,” she said.

“For them, the deliveries we provide are not toys—they are the things that preserve life and protect childhood.” Participants interested in joining Save Point can sign up through the event’s registration page, where they will receive guidance on setting up their own fundraising livestreams. The charity plans to provide resources such as donation trackers, branding assets, and tips on engaging viewers, ensuring that even first‑time streamers feel confident in hosting a successful broadcast. By merging the interactive excitement of live gaming with a clear humanitarian purpose, Save Point aims to demonstrate a new model for charitable giving—one that leverages digital culture, community enthusiasm, and the power of play to deliver tangible aid to children in need.

The initiative reflects a growing trend where nonprofits are embracing innovative platforms to reach younger, tech‑savvy audiences, and it could set a precedent for future collaborations across the sector. In summary, Save Point represents a bold experiment for Save the Children: an accessible, entertaining, and community‑driven fundraiser that aligns the joy of gaming with the urgent needs of vulnerable children worldwide.

Through partnerships with creators like TheKapFantastic, a focus on building lasting relationships, and a commitment to learning and improvement, the charity hopes to turn a festive gaming marathon into a sustainable source of support for its mission. The event promises to be more than a one‑off fundraiser; it aspires to become a recurring platform where gamers can regularly contribute to life‑changing deliveries for children, turning every stream, chat message, and donation into a step toward a safer, healthier holiday season for those who need it most.