This holiday season, Save the Children is set to roll out its very first gaming‑centric and livestream‑driven fundraiser, an event titled Save Point. The initiative marks a strategic move by the organization to tap into the vibrant world of video games and online streaming, offering a fresh avenue for supporters to contribute to the charity’s mission.
Fiona Baxter, the senior fundraising manager at Save the Children, shared with GamesIndustry.biz that the concept for Save Point emerged from a broader ambition to deepen the charity’s connection with the gaming community. "Save Point was born out of a wider desire to engage more with the gaming community," she explained. "We wanted to create something that resonated with gamers, both as partners and as individual donors. Not everyone can sign up for a marathon or a long‑distance bike ride, so an event like this is far more accessible and showcases how a different type of supporter can make a real impact." The event will be anchored by a collaboration with popular online content creator and streamer TheKapFantastic, who has already demonstrated a strong commitment to the cause by raising over £5,000 for Save the Children earlier in the year.
Baxter emphasized that the partnership with TheKapFantastic is just the beginning of a longer‑term strategy to nurture relationships with gamers, influencers, and streaming platforms beyond the two‑day window of Save Point. "It would be incredible to reach more people in this community with information about the work we do and why it's important," Baxter said. "I will consider it a huge success if we walk away from this event with a new crew of supporters who might want to game for us again because of their experience with us." She also highlighted the learning potential inherent in the venture. "There are a lot of learning opportunities in this event.
This is our first time doing this type of fundraiser, so the feedback we get will be invaluable and help us shape bigger and better gaming events year‑on‑year," she added. Baxter described gamers and streamers as the "unsung heroes of fundraising," noting that the gaming sector is "setting a new, innovative standard" for charitable support. She elaborated on the cultural synergy between gaming and philanthropy: "There is an understanding among game‑lovers that we are a group of people who love stories, imagination and escaping to new worlds through the power of play. By turning our love of gaming into a force for real‑world, lasting change, we're demonstrating just how powerful and impactful the gaming community can be." Save Point is a centerpiece of Save the Children’s broader campaign called "The One Delivery That Matters," which launches in November 2026.
The campaign seeks to shift public attention from traditional holiday gifts to the essential supplies that many children desperately need during the festive season—items such as nutritious food, vital medicines, warm clothing, and safe shelter. Baxter underscored this message, stating, "Absolutely anything you could think of can be delivered right to your door at the tap of a screen. But for millions of children this Christmas, it’s not toys or treats they’re waiting for – it's the deliveries that will save lives and protect childhoods." The Save Point event is scheduled to run over two days, from December 5 to December 6, 2026. During this period, participants will have the opportunity to register their interest, receive guidance on setting up a fundraising livestream, and join a global community of gamers united by a common purpose.
The charity has set up a dedicated registration portal where interested streamers and players can sign up, access promotional assets, and learn best practices for maximizing donations during their broadcasts. By integrating gaming mechanics—such as leaderboards, donation milestones, and interactive challenges—Save Point aims to create an engaging, gamified fundraising experience. Viewers will be able to cheer on their favorite streamers, unlock virtual rewards, and see real‑time impacts of their contributions, fostering a sense of participation and immediacy.
Beyond the immediate fundraising goal, Save the Children hopes that Save Point will serve as a template for future collaborations with the digital entertainment sector. The charity plans to analyze data on viewer engagement, donation patterns, and community feedback to refine its approach and scale up subsequent events. In doing so, it aspires to cement a lasting partnership with the gaming ecosystem, positioning it as a reliable and innovative source of support for humanitarian initiatives.
In summary, Save Point represents a pioneering effort to blend the excitement of gaming with the urgency of humanitarian aid. By leveraging the reach and passion of online creators, Save the Children is not only diversifying its fundraising portfolio but also empowering a new generation of donors to contribute in ways that align with their interests and lifestyles.
The event promises to deliver critical resources to children in need this Christmas, while simultaneously showcasing the transformative potential of the gaming community when it rallies behind a common cause.