The acquisition of Metacore by Supercell is moving forward at a steady pace, with both parties having already signed a definitive agreement that is slated to close by the end of September 2026. The Finnish mobile‑gaming powerhouse first announced its intention to buy Metacore in May, but the specific financial details of the transaction have not been disclosed to the public. Since the announcement, Supercell has begun the process of integrating Metacore's flagship game, Merge Mansion, into its existing portfolio of live‑service titles.

Supercell has reassured players that the day‑to‑day operation of its games will remain unchanged while the acquisition is finalized. In a statement, the company emphasized that the Merge Mansion team remains fully committed to the community that has supported the game for several years.

"Our games will continue as normal during this transition," the statement read, adding that the developers are "dedicated to the community that has made Merge Mansion their own for years." Metacore CEO Mika Tammenkoski expressed enthusiasm about the partnership, noting, "As we move into this next phase together with Supercell, I'm excited about the opportunities this creates for the game, our team and our players." He highlighted Supercell's long‑standing expertise in operating and scaling global live games, saying that this expertise provides Merge Mansion with "the best possible foundation for long‑term success." Tammenkoski also reaffirmed that player satisfaction will stay at the forefront of the game's development, whether under Metacore or Supercell ownership. Supercell President Sara Bach echoed these sentiments, praising Merge Mansion for pioneering a new genre within the mobile market.

"Merge Mansion created a completely new genre and has all the ingredients of a game that can be played for years and remembered forever: a strong brand, a passionate player community, and unique gameplay and narrative that keep players coming back," she said. Bach added that Supercell believes strongly in the game's future potential and looks forward to welcoming the Merge Mansion team into the broader Supercell family. "We believe in what this game can become, and really look forward to welcoming the Merge Mansion team to Supercell and working together on the game's next chapter," she concluded.

The acquisition comes at a time when Supercell is reporting solid performance across its live‑games ecosystem. In 2025, the company disclosed year‑over‑year growth in its active user base, reaching an estimated 290 million monthly active players across all of its titles. This growth reflects the continued popularity of flagship games such as Clash of Clans, Brawl Stars, and Clash Royale, which together sustain a robust revenue stream. Financially, Supercell posted a modest 4 % decline in full‑year revenue, bringing total earnings to €2.65 billion.

Despite the dip in revenue, the firm achieved a 6 % rise in pre‑tax profit, amounting to €932 million, underscoring the profitability of its live‑service model. The company also announced that it doubled its investment in new game development during 2025, a strategic move aimed at expanding its pipeline of future titles. CEO Ilkka Paananen indicated that this level of investment is expected to roughly double again in the coming years, signaling a long‑term commitment to growth. "While many companies have scaled back, we've moved in the opposite direction," Paananen said.

"Our strong live‑games performance, especially Clash Royale's historic year, gives us the ability to make these long‑term bets. We're fortunate to be in this position, and we intend to use it." This confidence is reflected in Supercell's willingness to allocate significant resources toward both acquiring promising studios like Metacore and nurturing internal development teams.

The strategic rationale behind the Metacore deal aligns with Supercell's broader ambition to diversify its portfolio and deepen its presence in the casual‑puzzle segment. Merge Mansion, with its blend of match‑3 mechanics, narrative-driven progression, and social features, complements Supercell's existing suite of games that emphasize player retention and community engagement.

By bringing Merge Mansion under the Supercell umbrella, the company aims to leverage its extensive expertise in live‑ops, monetisation, and global distribution to accelerate the game's growth trajectory. Looking ahead, the integration process is expected to involve close collaboration between the two development teams. Supercell plans to provide Merge Mansion with access to its advanced analytics platforms, live‑ops infrastructure, and marketing channels, all of which are designed to optimise player acquisition and lifetime value. At the same time, the Merge Mansion team will retain creative autonomy, ensuring that the game's distinctive style and storytelling continue to resonate with its dedicated fan base.

In summary, Supercell's pending acquisition of Metacore represents a significant milestone for both companies. The deal, set to close by the end of September 2026, will see Merge Mansion become an integral part of Supercell's live‑games portfolio, benefitting from the publisher's deep operational expertise and financial muscle. With a strong user base, a proven track record of profitability, and a clear commitment to investing in new titles, Supercell is well‑positioned to nurture Merge Mansion's evolution and deliver sustained value to players and shareholders alike.