The deal between Supercell and Metacore is moving forward smoothly, with both parties having signed a binding agreement that is slated to be completed by the end of September 2026. The Finnish powerhouse behind hits such as Clash of Clans and Brawl Stars first disclosed its intention to acquire the Estonian studio in May, but the exact financial terms have been kept under wraps.
What is clear, however, is that Supercell has already begun the process of weaving Metacore’s flagship game, Merge Mansion, into its existing portfolio of live‑service titles. Supercell has reassured fans that the day‑to‑day experience of its games will remain unchanged while the transaction is being finalized.
In a public statement the company emphasized that the Merge Mansion community will continue to receive the same level of support and attention that has made the title a staple for its players over the past years. "Our games will continue as normal," the statement read, adding that the development team remains "dedicated to the community that has made Merge Mansion their own for years." Metacore’s chief executive, Mika Tammenkoski, expressed enthusiasm about the partnership, noting that the collaboration opens up a range of new possibilities for the game, its creators, and its audience. "As we move into this next phase together with Supercell, I’m excited about the opportunities this creates for the game, our team and our players," Tammenkoski said. He highlighted Supercell’s long‑standing expertise in launching and sustaining global live games, arguing that this know‑how provides Merge Mansion with a solid foundation for lasting success.
"Our players have always been our top priority, and that will continue to be the case at Supercell," he added. Supercell president Sara Bach echoed the sentiment, praising Merge Mansion for pioneering a fresh genre within the mobile market.
She pointed out that the game possesses all the ingredients needed to endure: a strong brand identity, a fervent player base, and a distinctive blend of gameplay mechanics and narrative that keeps users coming back for more. "We believe in what this game can become, and we really look forward to welcoming the Merge Mansion team to Supercell and working together on the game’s next chapter," Bach said. The acquisition arrives at a time when Supercell’s live‑games ecosystem is showing robust health.
In its 2025 financial report the company highlighted year‑over‑year growth across its suite of active titles, reporting an estimated 290 million monthly active users. While total revenue for the full year dipped 4 percent to €2.65 billion, pre‑tax profit actually rose 6 percent to €932 million, underscoring the profitability of its live‑service model. Supercell also disclosed that it doubled its investment in new‑game development during 2025, a move that CEO Ilkka Paananen says will likely be repeated. "While many companies have scaled back, we’ve moved in the opposite direction," Paananen explained.
"Our strong live‑games performance, especially Clash Royale’s historic year, gives us the ability to make these long‑term bets. We’re fortunate to be in this position, and we intend to use it." The strategic rationale behind the Metacore purchase is multi‑layered. First, Merge Mansion brings a unique gameplay loop that blends puzzle solving with home‑renovation storytelling, a combination that has proven highly engaging for a broad demographic. By adding this title to its portfolio, Supercell diversifies its game mix beyond the battle‑royale and strategy genres that have defined its brand.
Second, the acquisition grants Supercell access to Metacore’s development talent, technology stack, and data‑driven design processes, all of which can be leveraged across existing and future projects. From a market perspective, the merger positions Supercell to better compete with other global mobile giants that are rapidly expanding their live‑service offerings. The integration of Merge Mansion also opens cross‑promotion opportunities, allowing Supercell to introduce its established player base to the new title through in‑game events, shared rewards, and coordinated marketing campaigns. Such synergies are expected to boost user acquisition and retention rates for both parties.
Looking ahead, both companies have hinted at possible expansions to the Merge Mansion universe. Potential avenues include new story chapters, seasonal events, and perhaps even spin‑off titles that explore different aspects of the game’s whimsical world. With Supercell’s extensive resources and expertise in scaling live games globally, these plans could materialize faster and on a larger scale than would have been possible for Metacore alone.
In summary, the pending acquisition marks a significant milestone for Supercell as it continues to broaden its live‑games ecosystem. By bringing Merge Mansion under its umbrella, the company not only enriches its game catalog with a fresh, genre‑defining experience but also strengthens its position in the highly competitive mobile gaming landscape.
The deal, set to close by the end of September 2026, promises to deliver continued value to players, investors, and the broader gaming community alike.