During the first six months of 2026, CD Projekt Red posted revenue of $116.5 million (approximately 435 million PLN), marking a 23 percent increase compared with the same period a year earlier. The company’s net profit also climbed sharply, reaching $66.7 million (about 249 million PLN), which represents a 37 percent rise year‑over‑year and pushes the net profit margin to an impressive 57.2 percent. The firm outlined an ambitious three‑year roadmap for its flagship Witcher franchise. Central to this plan is the launch of **The Witcher 3: Wild Hunt – Remastered**, scheduled for September 29.

The updated edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the upcoming Nintendo Switch 2. Existing owners of the original game will receive the remaster at no extra cost, and the release will bundle both of the original expansions, offering a complete experience in a single package.

In addition to the console rollout, CD Projekt Red announced a strategic partnership with Blizzard Entertainment. Through this collaboration, the Remastered version and the forthcoming **Songs of the Past** expansion will be distributed on Blizzard’s Battle.net platform, extending the game’s reach to a broader audience of PC gamers who favor that ecosystem.

Sales figures for the Witcher series continue to soar. The Witcher 3: Wild Hunt alone has now sold more than 65 million copies worldwide, and when the entire franchise—including the earlier titles and spin‑offs—is taken into account, total sales have surpassed the 90‑million‑copy milestone.

These numbers underscore the lasting popularity of the series and its strong brand equity. The other pillar of CD Projekt Red’s portfolio, **Cyberpunk 2077**, has also achieved noteworthy milestones. To date, the game has moved over 40 million units globally. Its first major expansion, **Phantom Liberty**, has sold 15 million copies in less than three years, demonstrating robust post‑launch support and continued consumer interest.

Moreover, the Cyberpunk universe has been expanding beyond the core game: references to Night City appeared in the 2024 releases of *Wuthering Waves* and *Apex Legends*, and a Cyberpunk‑themed trading‑card game became the most‑funded Kickstarter campaign in the platform’s history, reflecting the franchise’s cultural penetration. Looking ahead, CD Projekt Red is preparing to release **Cyberpunk: Edgerunners 2**, a sequel series co‑produced with Studio Trigger, slated to debut on Netflix on October 20.

CFO Piotr Nielubowicz highlighted that licensing deals, such as those for streaming and merchandising, are becoming an increasingly vital component of the company’s revenue mix, complementing the steady sales of its two flagship franchises. Earlier in the year, CD Projekt announced the third expansion for the original 2015 release of The Witcher 3, signaling ongoing commitment to supporting the title long after its initial launch.

In the same period, the company reported a modest 6 percent rise in total revenue for the first quarter, reaching $52.5 million (191 million PLN), indicating a healthy upward trajectory. In June, the parent company CD Projekt confirmed a rebranding of its publishing arm, officially adopting the name **CD Projekt Red** to align the corporate identity with its most recognizable development studio. Overall, CD Projekt Red’s financial results and product roadmap illustrate a company that is successfully leveraging its established IPs while diversifying income streams through remasters, expansions, cross‑platform partnerships, and media licensing. The strong profit margins, continued sales growth, and expansion into new distribution channels suggest a resilient business model poised for further expansion in the gaming and entertainment sectors.

The company’s strategic emphasis on high‑quality updates—such as the Witcher 3 Remastered—combined with collaborations with industry giants like Blizzard, and the cultivation of a broader multimedia presence through Netflix and Kickstarter, positions CD Projekt Red to sustain its momentum. As the gaming market becomes increasingly competitive, the firm’s ability to monetize its beloved worlds across multiple platforms and formats will likely remain a key driver of its future success.