This holiday season, Save the Children is set to roll out its very first gaming‑focused fundraising initiative, a two‑day event titled Save Point. The venture, scheduled for December 5‑6, 2026, blends live streaming, competitive play, and community engagement to raise money for children in need during the crucial Christmas period. Fiona Baxter, the organization’s senior fundraising manager, told GamesIndustry.biz that the concept for Save Point emerged from a broader ambition to deepen the charity’s connection with the gaming world.
"We wanted a platform that would let us interact with gamers and streamers not just as occasional donors but as ongoing partners," Baxter explained. "Traditional fundraisers like marathons are fantastic, but they aren’t accessible to everyone. A gaming marathon can be joined from a bedroom, a living room, or a college dorm, opening the door for a far wider audience to contribute their time, skills, and enthusiasm." The event will feature a collaboration with popular online creator and Twitch personality TheKapFantastic, who previously helped Save the Children raise more than £5,000 earlier in the year.
Baxter highlighted that this partnership is just the beginning of a longer‑term strategy to nurture relationships with influencers and everyday gamers alike. "If we can demonstrate the impact of their involvement, we hope to build a community of repeat supporters who will continue to champion our cause through future streams, tournaments, and charity drives," she said.
Baxter emphasized that the success of Save Point will be measured not only in the amount of money raised but also in the knowledge gained for future campaigns. "Because this is our first foray into a gaming‑centric fundraiser, the feedback we collect—from technical logistics to audience engagement—will be invaluable. It will help us refine the format, scale up the production value, and perhaps even introduce new interactive elements like in‑game challenges or donation‑triggered rewards in subsequent years," she noted.
She also praised gamers and streamers as "the unsung heroes of fundraising," pointing out that the gaming community is increasingly recognized for its capacity to mobilize large groups quickly and creatively. "The sector is setting a new, innovative standard for charitable support," Baxter observed. "Gamers share a love of narrative, imagination, and immersive experiences. When we channel that passion toward real‑world impact, we showcase just how powerful that collective energy can be." Save Point is a cornerstone of Save the Children’s broader campaign, "The One Delivery That Matters," which launches in November 2026.
The campaign seeks to shift public focus from traditional holiday gifts to the essential supplies that many children will be awaiting this winter—food, medicine, warm clothing, and safe shelter. Baxter illustrated the contrast vividly: "Anyone can order a gadget or a toy with a few clicks, but for millions of children this Christmas, the deliveries they need are life‑saving essentials, not toys." The charity hopes the event will spark a ripple effect throughout the gaming ecosystem. By integrating donation links directly into streaming platforms, offering on‑screen alerts for milestones, and encouraging viewers to host their own mini‑fundraisers, Save Point aims to turn passive viewership into active philanthropy.
Baxter added, "We’re providing a toolkit for creators—custom overlays, donation widgets, and suggested talking points—so that even those new to charity streams can feel confident and effective." In addition to the primary livestream, Save Point will feature a series of side events: a charity e‑sports tournament with prize pools tied to donation targets, a collaborative speed‑run marathon where each completed level unlocks a specific amount of aid, and interactive Q&A sessions with field workers who can share stories from the front lines. These components are designed to keep the audience engaged over the 48‑hour window and to illustrate the tangible outcomes of each contribution. For those interested in participating, Save the Children has set up a registration portal where individuals can sign up to host their own fundraising stream, receive guidance on technical setup, and access promotional assets.
"We want to lower the barrier to entry as much as possible," Baxter said. "Whether you’re a seasoned streamer with a large following or a casual gamer who wants to host a one‑off session with friends, there’s a place for you in Save Point." The charity also plans to publish a post‑event report that outlines total funds raised, the number of participants, and the specific ways the money will be allocated—whether it’s delivering meals to conflict‑affected regions, providing winter coats in cold climates, or funding emergency medical kits in disaster zones.
This transparency is intended to reinforce donor trust and encourage repeat involvement. Overall, Save Point represents a strategic pivot for Save the Children, embracing digital culture and the growing influence of online entertainment to reach new demographics. By aligning the excitement of gaming with the urgency of humanitarian aid, the organization hopes to inspire a generation of players to see their virtual victories as stepping stones toward real‑world change. The event promises not only to deliver vital supplies to children who need them most this Christmas but also to lay the groundwork for a sustainable, gaming‑driven fundraising model for years to come.