The transaction between Supercell and Metacore is moving forward, with both parties having already signed a definitive agreement that is slated to close by the end of September 2026. The Finnish mobile‑gaming powerhouse first disclosed its intention to acquire Metacore in May, but has kept the financial and structural details of the deal under wraps. Since the announcement, Supercell has begun the process of folding Metacore’s flagship offering, Merge Mansion, into its existing suite of live‑service games.
Supercell has reassured players that the acquisition will not disrupt the day‑to‑day experience of any of its titles. In a public statement the company emphasized that its games will "continue as normal" while the paperwork is finalized, and that the Merge Mansion development team remains fully committed to the community that has supported the game for several years. "Our priority has always been the players, and that will not change under Supercell’s ownership," the statement added. Metacore’s chief executive, Mika Tammenkoski, expressed enthusiasm about the partnership.
"Entering this new phase with Supercell opens up a wealth of opportunities for the game, for our team, and for our players," he said. He highlighted Supercell’s long‑standing expertise in operating and scaling global live games, noting that this know‑how provides Merge Mansion with a solid foundation for sustained growth.
"Our community has always been at the heart of everything we do, and that focus will remain unchanged as we join forces with Supercell," Tammenkoski added. Supercell president Sara Bach echoed the sentiment, praising Merge Mansion’s innovative blend of mechanics and storytelling. "The title essentially created a new genre, combining puzzle‑solving, narrative progression, and social interaction in a way that keeps players engaged for the long haul," Bach explained. She pointed to three core strengths that make the game a natural fit for Supercell’s portfolio: a recognizable brand, a devoted player base, and a distinctive gameplay loop that encourages repeat visits.
"We see tremendous potential for what this game can evolve into, and we’re excited to welcome the Merge Mansion team into the Supercell family as we write the next chapter together," she concluded. The acquisition comes on the heels of a strong performance by Supercell’s live‑games division in 2025. The company reported that its active‑user base across all live titles reached an estimated 290 million monthly players, marking year‑over‑year growth.
Despite a modest 4 % dip in total revenue, which fell to €2.65 billion for the full year, the firm posted a 6 % rise in pre‑tax profit, amounting to €932 million. These figures underscore the resilience of Supercell’s business model, which relies heavily on ongoing monetisation of established games rather than one‑off releases.
In line with its growth strategy, Supercell doubled its investment in new‑game development during 2025. CEO Ilkka Paananen indicated that the company plans to roughly double that spending again in the near future. "While many of our peers are pulling back on development budgets, we are moving in the opposite direction," Paananen said.
"Our robust performance in live games—especially the historic year we saw with Clash Royale—gives us the confidence and the financial flexibility to make long‑term bets. We’re fortunate to be in this position, and we intend to use it wisely." The strategic rationale behind the Metacore deal is multifaceted. First, Merge Mansion brings a fresh genre to Supercell’s lineup, diversifying the company’s portfolio beyond its traditional tower‑defence and card‑battling offerings.
Second, the game’s strong community metrics—high retention rates, active social features, and a steady stream of user‑generated content—align with Supercell’s philosophy of nurturing player‑centric ecosystems. Third, the acquisition provides Supercell with additional talent and intellectual property that can be cross‑leveraged across its existing titles, potentially spawning new hybrid experiences. From a market perspective, the move signals Supercell’s intent to solidify its position as a leading operator of live‑service mobile games.
By integrating a title that has already proven its ability to attract and retain a sizable audience, Supercell reduces the risk associated with developing a brand‑new game from scratch. Moreover, the acquisition may open doors for regional expansion, as Merge Mansion enjoys particular popularity in markets where Supercell’s own games have yet to achieve dominant penetration. Looking ahead, both companies have outlined a collaborative roadmap.
In the short term, Supercell will provide Merge Mansion with enhanced analytics, user‑acquisition expertise, and monetisation optimisation tools. Over the longer term, the combined teams will explore new content updates, seasonal events, and possibly even spin‑off titles that build on the Merge Mansion universe.
The goal is to keep the existing player base engaged while attracting new users through fresh, high‑quality experiences. In summary, the pending acquisition of Metacore by Supercell represents a calculated expansion of the latter’s live‑games empire. With the deal set to close by the end of September 2026, Supercell is poised to integrate Merge Mansion into its robust ecosystem, leveraging its deep operational knowledge to drive further growth.
The partnership promises to benefit players, developers, and shareholders alike, as the combined entity aims to deliver innovative, long‑lasting gaming experiences for millions around the world.