During the first six months of 2026, CD Projekt Red posted revenues of $116.5 million (approximately 435 million PLN), marking a 23 percent increase compared with the same period a year earlier. The company’s bottom line also improved dramatically, with net profit climbing 37 percent to $66.7 million (about 249 million PLN). This strong performance translated into a net profit margin of 57.2 percent, underscoring the firm’s ability to convert a large share of its sales into earnings. A central element of CD Projekt Red’s growth strategy is the continued exploitation of its flagship Witcher franchise.
The studio unveiled a three‑year roadmap for The Witcher series, beginning with the launch of The Witcher 3: Wild Hunt – Remastered on September 29. The updated version will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, natively on the Nintendo Switch 2 platform.
Existing owners of the original game will receive the remaster at no extra cost, and the release will bundle both previously released expansions, offering a complete experience in a single package. In addition to the console and PC rollout, CD Projekt Red announced a strategic partnership with Blizzard Entertainment.
Through this collaboration, the Remastered edition and the forthcoming expansion titled Songs of the Past will be distributed via Blizzard’s Battle.net service, extending the game’s reach to a broader audience of online gamers and leveraging Blizzard’s robust digital storefront. Sales figures for The Witcher 3 continue to climb. The title has now sold more than 65 million copies worldwide, and when combined with the sales of earlier entries and spin‑offs, the Witcher series as a whole has surpassed the 90‑million‑unit milestone.
These numbers reflect the enduring popularity of the series’ deep narrative, richly detailed world, and high‑quality gameplay, all of which have helped maintain strong long‑term demand. The other pillar of CD Projekt Red’s portfolio, Cyberpunk 2077, also remains a significant revenue driver. To date, the game has crossed the 40‑million‑copy threshold.
Its first major expansion, Phantom Liberty, has sold 15 million copies in less than three years, demonstrating that post‑launch content can sustain player interest and generate additional sales long after the base game’s release. Moreover, the Cyberpunk brand has expanded beyond traditional gaming. In 2024, elements of Night City appeared as cross‑play content in the popular titles Wuthering Waves and Apex Legends, exposing the franchise to new audiences.
A Cyberpunk‑themed trading card game also launched on Kickstarter and quickly became the platform’s most‑funded project ever, highlighting the franchise’s cultural resonance and the community’s willingness to support related ventures. Looking ahead, CD Projekt Red is preparing to deepen its involvement in the streaming‑video market.
The studio, together with Studio Trigger, is co‑producing Cyberpunk: Edgerunners 2, slated for release on Netflix on October 20. This sequel aims to build on the success of the original animated series, further cementing Cyberpunk’s presence in the entertainment ecosystem.
Chief Financial Officer Piotr Nielubowicz emphasized that licensing and ancillary revenue streams are becoming increasingly important to the company’s overall financial health. He noted that the steady flow of income from game sales, expansion packs, and licensing agreements—such as those with Blizzard and Netflix—provides a diversified revenue base that reduces reliance on any single product. In the earlier part of the year, CD Projekt Red reported a modest 6 percent rise in total revenue for the first quarter, reaching $52.5 million (191 million PLN).
This increase coincided with the announcement of a third expansion for the 2015‑release Witcher 3, signaling that the studio continues to invest in extending the lifespan of its existing titles while also preparing new content for future releases. Finally, in June, the parent company CD Projekt announced a rebranding of its publishing arm, officially adopting the name CD Projekt Red. This change aligns the publisher’s identity more closely with its development studio, reinforcing brand consistency across all of the company’s products and communications.
Overall, CD Projekt Red’s financial results for the first half of 2026 illustrate a robust and diversified business model. By capitalizing on the continued popularity of The Witcher and Cyberpunk franchises, expanding into new platforms and licensing agreements, and investing in high‑quality expansions and cross‑media projects, the company has positioned itself for sustained growth and profitability well into the future.