During the first six months of 2026, CD Projekt Red posted revenue of $116.5 million (approximately 435 million PLN), marking a 23 percent rise compared with the same period a year earlier. The company’s net earnings also climbed sharply, reaching $66.7 million (about 249 million PLN), which represents a 37 percent increase and pushes the net profit margin to an impressive 57.2 percent. In line with its long‑term roadmap, CD Projekt Red unveiled a three‑year plan for the Witcher franchise. The centerpiece of this strategy is the launch of **The Witcher 3: Wild Hunt – Remastered**, scheduled for September 29.

The upgraded edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the upcoming Nintendo Switch 2. Existing owners of the original Witcher 3 will receive the remaster at no extra cost, and the package will bundle both previously released expansions, offering a complete experience in a single purchase. A strategic partnership with Blizzard Entertainment will see the Remastered version, together with the forthcoming **Songs of the Past** expansion, distributed through Blizzard’s Battle.net platform.

This collaboration is intended to broaden the game’s reach to Blizzard’s extensive user base and provide a seamless, cross‑platform experience for fans of both companies. Sales figures for the Witcher series continue to soar. **The Witcher 3: Wild Hunt** alone has now sold more than 65 million copies worldwide.

When the entire franchise—including the earlier Witcher titles and spin‑offs—is taken into account, total sales have topped the 90 million mark, underscoring the series’ enduring popularity and its status as a flagship property for CD Projekt Red. Turning to the studio’s other flagship, **Cyberpunk 2077** has also demonstrated strong performance. The game has crossed the 40 million‑copy threshold, and its major expansion, **Phantom Liberty**, has moved 15 million units in less than three years since its release. The Cyberpunk brand has further expanded its cultural footprint this year: references to Night City appeared in the popular titles **Wuthering Waves** and **Apex Legends**, while a Cyberpunk‑themed trading card game became the most‑funded Kickstarter campaign in the platform’s history, highlighting the franchise’s cross‑media appeal.

On the entertainment front, the animated series **Cyberpunk: Edgerunners 2**, co‑produced with Studio Trigger, is slated to debut on Netflix on October 20. CFO Piotr Nielubowicz emphasized that licensing revenue is becoming an increasingly vital component of the company’s financial picture, complementing the steady stream of sales from both the Witcher and Cyberpunk universes. In May, CD Projekt Red announced the third expansion for the 2015‑era Witcher 3, simultaneously reporting a modest 6 percent uptick in total revenue for the first quarter, which amounted to $52.5 million (191 million PLN). This incremental growth reflects the continued consumer appetite for new content within the established Witcher ecosystem.

A notable corporate development occurred in June, when the parent company CD Projekt rebranded its publishing arm to **CD Projekt Red**, aligning the label more closely with its most recognizable development studio and reinforcing brand cohesion across its product portfolio. Overall, the first half of 2026 has been a period of robust financial health and strategic expansion for CD Projekt Red.

The combination of strong sales, high‑margin profitability, and diversified revenue streams—ranging from game releases and remasters to licensing deals and cross‑media projects—positions the company well for continued growth throughout the remainder of the year and beyond.