During the first six months of 2026, CD Projekt Red posted revenues of $116.5 million (approximately 435 million PLN), reflecting a 23 percent increase compared with the same period a year earlier. The company’s net profit also climbed sharply, rising 37 percent to $66.7 million (about 249 million PLN), which translated into a net profit margin of 57.2 percent – a strong indicator of the firm’s growing efficiency and the commercial appeal of its flagship titles. In line with its long‑term roadmap, CD Projekt Red unveiled a three‑year release schedule for The Witcher franchise. The centerpiece of this plan is The Witcher 3: Wild Hunt – Remastered, slated to launch on 29 September across a broad range of platforms: PC, PlayStation 5, Xbox Series X|S, and, for the first time, a native version for the upcoming Nintendo Switch 2.

Existing owners of the original game will receive the remastered edition at no extra cost, and the update will bundle both of the original expansions, ensuring that newcomers and veterans alike can experience the full narrative without additional purchases. A strategic partnership with Blizzard Entertainment will further extend the reach of the remaster and the forthcoming expansion titled Songs of the Past.

Both will become available on Blizzard’s Battle.net service, giving the titles exposure to a massive online community and reinforcing CD Projekt Red’s commitment to multi‑platform accessibility. The commercial performance of The Witcher 3 continues to be a cornerstone of the company’s success. To date, the game has sold more than 65 million copies worldwide, and the entire Witcher series now exceeds 90 million units sold across all entries, spin‑offs, and related media. This sustained demand underscores the franchise’s lasting resonance with players and its position as a cultural touchstone within the role‑playing genre.

Meanwhile, the studio’s other flagship property, Cyberpunk 2077, has also reached impressive milestones. The base game has crossed the 40 million‑copy threshold, and its major expansion, Phantom Liberty, has moved 15 million units in less than three years since its release.

The Cyberpunk brand has further permeated popular culture this year, with references appearing in games such as Wuthering Waves and Apex Legends. In addition, a Cyberpunk‑themed trading card game launched on Kickstarter and quickly became the platform’s most‑funded project, demonstrating the franchise’s broad appeal beyond traditional video‑game formats. On the television front, Cyberpunk: Edgerunners 2 – a sequel co‑produced with Studio Trigger – is scheduled to debut on Netflix on 20 October.

The continuation of the animated series reflects CD Projekt Red’s strategy of expanding its intellectual property into multiple entertainment channels, thereby creating additional revenue streams and deepening audience engagement. Chief Financial Officer Piotr Nielubowicz highlighted that licensing revenues are becoming an increasingly vital component of the company’s financial picture. He noted that while strong sales of existing games remain essential, the growing importance of licensing deals – ranging from streaming series to cross‑promotional collaborations – is helping to diversify income and reduce reliance on a single product launch.

Earlier in the year, CD Projekt Red announced the third expansion for the original 2015 release of The Witcher 3, and the firm reported a modest 6 percent rise in total revenue for the first quarter, reaching $52.5 million (191 million PLN). This incremental growth signaled steady demand for legacy content, especially as the company prepares to roll out the remastered version later in the year. In June, the parent company CD Projekt announced a rebranding of its publishing arm, changing the name to CD Projekt Red.

The rename aims to align the corporate identity more closely with the development studio that has become synonymous with high‑quality, narrative‑driven games. Looking ahead, CD Projekt Red’s multi‑pronged approach – encompassing remastered releases, new expansions, strategic partnerships, and cross‑media storytelling – positions the company to maintain its upward trajectory. The combination of robust sales figures, expanding licensing opportunities, and a clear roadmap for future content suggests that the firm will continue to deliver strong financial results while further cementing its reputation as a leading creator of immersive, story‑rich gaming experiences. Overall, the first half of 2026 has been a period of significant achievement for CD Projekt Red.

With revenue up 23 percent, net profit soaring 37 percent, and a suite of high‑profile projects on the horizon, the company demonstrates both the resilience and the adaptability required to thrive in an increasingly competitive industry. The continued success of The Witcher and Cyberpunk franchises, bolstered by innovative licensing deals and expanded platform support, underscores CD Projekt Red’s ability to leverage its existing IP while exploring new avenues for growth and fan engagement.