This holiday season, Save the Children is set to debut its very first gaming‑focused fundraising campaign, dubbed "Save Point." The initiative merges video‑game play with live streaming to raise awareness and funds for children in need during the Christmas period. Fiona Baxter, the organization’s senior fundraising manager, shared with GamesIndustry.biz that the concept for Save Point emerged from a broader ambition to deepen the charity’s connection with the gaming community. "We wanted to create a platform where gamers, whether they are casual players or professional streamers, could contribute in a way that feels natural to them," Baxter explained. "Not everyone can commit to a marathon or a long‑distance bike ride, so a gaming marathon offers a more inclusive avenue for supporters to get involved." The event is being anchored by a collaboration with popular online creator and streamer TheKapFantastic, who previously helped raise more than £5,000 for Save the Children earlier this year.

Baxter emphasized that the partnership is just the beginning of a longer‑term strategy to cultivate relationships with gamers and content creators beyond the two‑day fundraiser. "Our goal is to keep the conversation going and to bring more members of the gaming world into the fold, showing them the impact of the work we do and why it matters," she said.

"If we walk away from Save Point with a fresh cohort of enthusiastic supporters who are eager to game for us again, we’ll consider the event a massive success." Because this is Save the Children’s first foray into a gaming‑centric fundraiser, Baxter highlighted the wealth of learning opportunities the event will generate. "The feedback we receive will be priceless," she noted.

"It will help us refine our approach and scale up future gaming events, making them even more effective year after year." Baxter also praised gamers and streamers as the "unsung heroes of fundraising," pointing out that the gaming arena is beginning to set a new, innovative standard for charitable support. She described the gaming community as a group of story‑loving, imaginative individuals who seek escape and adventure through play. "When we channel that passion into real‑world change, we demonstrate just how powerful and impactful the gaming community can be," she added.

Save Point forms part of the broader "The One Delivery That Matters" campaign, which kicks off in November 2026. The campaign aims to shift the focus of the festive season from material gifts to essential deliveries that children in crisis desperately need—such as nutritious food, vital medicines, warm clothing, and safe shelter.

Baxter illustrated the contrast by saying, "In the digital age, you can order almost anything with a tap of a screen. Yet for millions of children this Christmas, the most important deliveries aren’t toys or treats; they are life‑saving supplies that protect childhood itself." The two‑day event is scheduled for December 5‑6, 2026. Participants can sign up by registering their interest through the provided link, which also supplies guidance on setting up a fundraising livestream. Once registered, gamers will receive resources on how to integrate donation prompts, share compelling stories about the children they’re helping, and engage their audiences throughout the marathon.

During Save Point, streamers will broadcast live gameplay sessions, challenges, and interactive events, encouraging viewers to donate in real time. The platform will feature leaderboards that track both individual and team contributions, fostering a sense of friendly competition while highlighting the collective impact of the community. Special milestones—such as unlocking a new game level or achieving a charitable target—will trigger surprise rewards, like exclusive in‑game items or shout‑outs from the charity’s ambassadors, further motivating participants. In addition to the live streams, Save the Children plans to produce a series of short documentary‑style videos that showcase the tangible outcomes of the donations.

These will be interspersed throughout the broadcast schedule, giving viewers a clear picture of how their contributions translate into food parcels, medical kits, winter coats, and safe sleeping spaces for children in vulnerable regions. The charity also intends to partner with game developers to incorporate limited‑time in‑game events or skins whose proceeds go directly to the campaign. By embedding charitable giving into the gaming experience itself, Save the Children hopes to create a seamless bridge between entertainment and philanthropy.

Baxter concluded with an optimistic outlook: "The gaming community has a remarkable capacity for storytelling and empathy. By turning our love of play into a force for lasting, real‑world change, we’re not only delivering essential supplies to children in need, but we’re also redefining how charitable fundraising can look in the digital era. We’re excited to see how Save Point evolves and to welcome new allies into our mission to protect childhoods worldwide."