During the first six months of 2026, CD Projekt Red posted revenue of $116.5 million (approximately 435 million złoty), representing a 23 percent rise compared with the same period a year earlier. The company’s bottom line also improved dramatically, with net profit climbing 37 percent to $66.7 million (about 249 million złoty).
This translated into a net profit margin of 57.2 percent, underscoring the firm’s strong financial health. Looking ahead, CD Projekt Red unveiled an ambitious three‑year rollout plan for its flagship Witcher franchise.
The centerpiece of this schedule is the launch of **The Witcher 3: Wild Hunt – Remastered**, slated for September 29. The updated edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, as a native title on the upcoming Nintendo Switch 2. Existing owners of the original game will receive the remaster at no extra cost, and the release will bundle both of the original expansions, ensuring that newcomers and veterans alike can experience the full narrative without additional purchases.
In addition to the console and PC releases, CD Projekt Red announced a strategic partnership with Blizzard Entertainment. Through this collaboration, the remastered version of The Witcher 3, together with the forthcoming **Songs of the Past** expansion, will be distributed on Blizzard’s Battle.net platform. This move is intended to broaden the game’s reach to Blizzard’s extensive player base and to provide a seamless, integrated experience for fans of both companies. Sales figures for the Witcher series continue to climb.
The Witcher 3: Wild Hunt alone has now sold more than 65 million copies worldwide, pushing the cumulative sales of the entire Witcher saga past the 90 million‑unit threshold. These milestones reflect the enduring popularity of the series and its ability to attract new audiences years after the original release. The other cornerstone of CD Projekt Red’s portfolio, **Cyberpunk 2077**, has also achieved impressive numbers.
To date, the game has moved over 40 million copies, while its major expansion **Phantom Liberty** has already sold 15 million units within less than three years of its debut. The Cyberpunk brand has further expanded its cultural footprint this year, with references and cross‑promotions appearing in titles such as *Wuthering Waves* and *Apex Legends*.
Moreover, a Cyberpunk‑themed trading‑card game launched on Kickstarter and quickly became the platform’s most‑funded project, highlighting the franchise’s strong community support and its potential for diversification beyond video games. On the television front, CD Projekt Red is co‑producing **Cyberpunk: Edgerunners 2** with Studio Trigger for Netflix. The sequel is scheduled to premiere on October 20, continuing the story that captured a global audience when the first season debuted. CFO Piotr Nielubowicz emphasized that licensing revenue is becoming an increasingly vital component of the company’s earnings mix, complementing the steady sales of its core gaming franchises.
Financially, the company reported a modest 6 percent uplift in total revenue for the first quarter of the year, reaching $52.5 million (191 million złoty). This increase was driven by continued demand for existing titles and early sales of upcoming expansions.
In June, CD Projekt announced a corporate rebranding, officially changing its name from CD Projekt to CD Projekt Red, aligning the corporate identity with its most recognizable development studio. Overall, CD Projekt Red’s 2026 first‑half performance showcases a balanced growth strategy that leverages both new releases and the enduring appeal of its legacy titles. By expanding platform availability, forging distribution partnerships, and extending the Witcher and Cyberpunk universes into new media formats, the company is positioning itself for sustained profitability and broader audience engagement in the years to come.