CD Projekt Red announced that its financial performance for the first half of 2026 was markedly stronger than the same period a year earlier. The company recorded total revenue of $116.5 million, which translates to roughly 435 million Polish zlotys, representing a 23 percent increase compared with the previous year. More strikingly, net profit climbed to $66.7 million (about 249 million PLN), a rise of 37 percent, and the firm’s net profit margin reached an impressive 57.2 percent.
The publisher also revealed a comprehensive three‑year rollout plan for the flagship Witcher franchise. The centerpiece of this schedule is the launch of *The Witcher 3: Wild Hunt – Remastered*, slated for release on September 29. The remastered edition will be available on a broad set of platforms, including PC, PlayStation 5, Xbox Series X|S, and, for the first time, as a native title on the upcoming Nintendo Switch 2.
Existing owners of the original game will receive the upgraded version at no additional cost, and the package will bundle the two major expansions that originally accompanied the base game. In addition to the console and PC releases, CD Projekt Red confirmed a strategic partnership with Blizzard Entertainment.
Through this collaboration, the remastered version of *The Witcher 3* as well as the forthcoming expansion titled *Songs of the Past* will be distributed via Blizzard’s Battle.net service, expanding the game’s reach to the large community of Blizzard gamers. Sales figures for the Witcher series continue to climb.
*The Witcher 3: Wild Hunt* alone has now sold more than 65 million copies worldwide. When the entire franchise is taken into account—including the earlier titles *The Witcher* and *The Witcher 2: Assassins of Kings*—total sales have topped the 90‑million‑copy threshold, underscoring the enduring popularity of the saga’s dark fantasy world and its richly written characters.
The other cornerstone of CD Projekt Red’s portfolio, *Cyberpunk 2077*, also posted solid numbers. The open‑world RPG has exceeded 40 million units sold globally. Its major post‑launch content, the *Phantom Liberty* expansion, has moved 15 million copies in less than three years, reflecting a strong appetite for new story content among the game’s fan base.
The Cyberpunk brand has further extended its presence beyond the core game. This year the city of Night City made cameo appearances in the popular titles *Wuthering Waves* and *Apex Legends*, while a Cyberpunk‑themed trading‑card game launched on Kickstarter and quickly became the platform’s most‑funded project to date.
On the multimedia front, CD Projekt Red is expanding the universe through television. *Cyberpunk: Edgerunners* season 2, co‑produced with the renowned Studio Trigger, is scheduled to debut on Netflix on October 20.
CFO Piotr Nielubowicz emphasized that licensing and ancillary revenue streams are playing an increasingly vital role in the company’s overall financial health, complementing the steady sales of its two flagship franchises. Earlier in the year, the company disclosed a modest 6 percent rise in total revenue for the first quarter, reaching $52.5 million (approximately 191 million PLN).
This uptick coincided with the announcement of a third expansion for the original 2015 release of *The Witcher 3*, signaling the studio’s commitment to supporting its legacy titles with fresh content. Finally, in a branding move announced in June, the parent publishing house CD Projekt officially rebranded itself as CD Projekt Red, aligning the corporate identity with its most recognizable development studio and reinforcing the unified vision of the company’s future endeavors.
Overall, the combination of strong financial results, an aggressive content roadmap, strategic partnerships, and cross‑media expansions positions CD Projekt Red as a leading force in the interactive entertainment industry, with both its Witcher and Cyberpunk universes continuing to attract new audiences while retaining a loyal fan base.