During the first six months of 2026, CD Projekt Red posted revenue of $116.5 million (approximately 435 million PLN), representing a 23 percent rise compared with the same period a year earlier. The company’s net earnings also climbed sharply, reaching $66.7 million (about 249 million PLN), which translates to a 37 percent jump and pushes its net profit margin to an impressive 57.2 percent. Looking ahead, CD Projekt Red outlined an ambitious three‑year roadmap for The Witcher franchise.
The centerpiece of this plan is the launch of The Witcher 3: Wild Hunt – Remastered, slated for release on September 29. The updated edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the upcoming Switch 2 hardware. Existing owners of the original game will receive the remaster at no extra cost, and the package will bundle both of the original expansions, giving players a complete experience in one purchase. In addition to the console rollout, CD Projekt Red announced a strategic partnership with Blizzard Entertainment.
Through this collaboration, the Remastered version and the forthcoming expansion titled Songs of the Past will be distributed via Blizzard’s Battle.net platform, expanding the game’s reach to a broader audience of PC gamers who rely on that ecosystem for their digital titles. The Witcher 3 continues to be a commercial juggernaut.
To date, it has sold more than 65 million copies worldwide, and the entire Witcher series now exceeds the 90‑million‑unit milestone. These figures underscore the lasting appeal of the series’ rich storytelling, deep RPG mechanics, and meticulously crafted open world. The sustained sales momentum is bolstered by ongoing post‑launch support, community‑driven content, and the upcoming remaster, which is expected to rejuvenate interest among both veteran fans and newcomers.
On the cyber‑punk front, CD Projekt Red’s flagship title Cyberpunk 2077 has also continued its upward trajectory, crossing the 40‑million‑copy threshold. Its first major expansion, Phantom Liberty, has sold 15 million copies in under three years, demonstrating that the game’s ecosystem remains vibrant despite a rocky launch period. Moreover, the Cyberpunk universe has been expanding beyond the core game.
This year, the city of Night City made cameo appearances in other popular titles such as Wuthering Waves and Apex Legends, further cementing its cultural footprint. In the tabletop arena, a Cyberpunk‑themed trading card game launched on Kickstarter and quickly became the platform’s most‑funded project, reflecting strong community enthusiasm for the franchise’s lore. The company is also leveraging its intellectual property for multimedia ventures. A sequel to the animated series Cyberpunk: Edgerunners, co‑produced with Studio Trigger, is scheduled to debut on Netflix on October 20.
CFO Piotr Nielubowicz highlighted that licensing deals, such as those for television, merchandise, and cross‑media collaborations, are increasingly contributing to the firm’s bottom line, complementing the steady revenue streams from game sales. Financially, CD Projekt Red showed modest growth in the first quarter of the year. In May, the developer reported a 6 percent increase in total revenue, reaching $52.5 million (191 million PLN), after announcing the third expansion for the original 2015 release of The Witcher 3. This incremental growth signaled that the franchise’s long‑term health remains robust, even as the company diversifies its product pipeline.
A noteworthy corporate development occurred in June when the parent company CD Projekt announced a rebranding of its publishing arm, officially adopting the name CD Projekt Red. This change aims to unify the company’s public identity and better reflect its focus on premium, narrative‑driven gaming experiences. Overall, CD Projekt Red’s financial results and strategic initiatives illustrate a company that is not only recovering from earlier setbacks but also positioning itself for sustained growth. By revitalizing legacy titles through remasters, forging distribution partnerships with industry giants like Blizzard, expanding its franchises into new media formats, and capitalizing on licensing opportunities, the studio is creating multiple revenue streams that reinforce its market resilience.
As the gaming industry continues to evolve, CD Projekt Red’s blend of high‑quality content, community engagement, and diversified monetization strategies should keep it at the forefront of the sector for years to come.