During the first six months of 2026, CD Projekt Red posted revenue of $116.5 million (approximately 435 million PLN), reflecting a 23% rise compared to the same period a year earlier. The company’s net profit also experienced a notable jump, climbing 37% to $66.7 million (about 249 million PLN), which translated into an impressive net profit margin of 57.2%. Looking ahead, CD Projekt Red outlined an ambitious three‑year roadmap for The Witcher franchise.

Central to this plan is the release of The Witcher 3: Wild Hunt – Remastered, scheduled for launch on September 29. The remastered edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, as a native title on the upcoming Switch 2 console. Existing owners of the original Witcher 3 will receive the updated version at no additional cost, and the package will include both of the game’s major expansions, Hearts of Stone and Blood and Wine, fully integrated into the new build.

In addition to the console rollout, CD Projekt Red announced a strategic partnership with Blizzard Entertainment. Through this collaboration, the Remastered version of The Witcher 3 and the forthcoming expansion titled Songs of the Past will be distributed via Blizzard’s Battle.net platform, extending the game’s reach to a broader audience of PC gamers who rely on Blizzard’s ecosystem for game management and social features.

The Witcher 3’s commercial performance continues to be a cornerstone of the studio’s success. To date, the title has sold more than 65 million copies worldwide, and the entire Witcher series—encompassing the original games, spin‑offs, and related media—has collectively moved beyond the 90‑million‑unit threshold.

This milestone underscores the franchise’s enduring appeal and its capacity to attract new players even years after the original launch. Meanwhile, Cyberpunk 2077 has also maintained strong sales momentum.

The open‑world RPG has now exceeded 40 million copies sold globally. Its first major expansion, Phantom Liberty, has performed exceptionally well, reaching 15 million units sold in less than three years since its release. The Cyberpunk brand has further expanded its cultural footprint this year, with references and in‑game appearances in titles such as Wuthering Waves and Apex Legends, and the launch of a Cyberpunk‑themed trading card game that shattered Kickstarter records to become the platform’s most‑funded project to date. The studio’s multimedia ambitions are also bearing fruit.

Cyberpunk: Edgerunners 2, a sequel to the popular Netflix animated series, is co‑produced with Studio Trigger and is slated to debut on Netflix on October 20. CFO Piotr Nielubowicz emphasized that licensing agreements are becoming an increasingly vital component of CD Projekt Red’s revenue mix, complementing the steady sales streams from its flagship franchises.

Financially, the company reported a modest 6% increase in total revenue for the first quarter of the year, reaching $52.5 million (191 million PLN). This uptick was driven primarily by continued demand for existing titles and early‑stage sales of upcoming expansions. The quarter’s performance set the stage for the stronger second‑half results that were announced later.

In a branding move that reflects the company’s evolving identity, the parent publisher CD Projekt announced in June that it would rebrand its development arm to CD Projekt Red, aligning the studio’s public name with its most recognizable product line. The broader implications of these figures suggest that CD Projekt Red is successfully leveraging a multi‑pronged strategy: revitalizing legacy content through remasters, expanding its ecosystem via strategic partnerships, and diversifying revenue through licensing and cross‑media projects.

By continuing to invest in high‑quality updates for beloved titles like The Witcher 3, while also nurturing newer properties such as Cyberpunk 2077 and its associated media, the company positions itself for sustained growth in a competitive gaming market. Looking forward, the upcoming Witcher 3: Remastered launch is expected to generate a fresh wave of sales, particularly on the newly supported Switch 2 platform, which opens the franchise to a large segment of handheld gamers. The inclusion of the Songs of the Past expansion will add further value for both new and returning players, potentially boosting average revenue per user.

The partnership with Blizzard also promises to tap into Battle.net’s extensive user base, providing a seamless distribution channel that could increase visibility and drive additional purchases. Moreover, the continued success of Cyberpunk‑related products—ranging from game sales to expansions, streaming series, and even a record‑breaking tabletop game—demonstrates the studio’s ability to cultivate a vibrant, multi‑dimensional brand ecosystem.

In summary, CD Projekt Red’s financial results for the first half of 2026 reflect a robust combination of organic growth, strategic licensing, and effective brand extension. With a solid pipeline of releases and collaborations, the company appears well‑positioned to maintain its upward trajectory and to keep both longtime fans and new audiences engaged for years to come.