Gardens Interactive announced that it has successfully closed a Series B financing round exceeding $35 million, a round that was spearheaded by Lightspeed Venture Partners. This infusion of capital lifts the company’s cumulative funding to a figure surpassing $70 million, underscoring strong investor confidence in the studio’s vision and its experienced leadership team. The round attracted a distinguished group of additional backers, including Zenith Capital, Sequoia Capital, Index Ventures, Accel, Innovation Endeavours, and Bayshore. These firms bring not only financial resources but also deep expertise in scaling high‑growth technology and entertainment ventures, positioning Gardens Interactive to accelerate its development pipeline and expand its market reach.

Among the individual contributors were several high‑profile industry figures. Stewart Butterfield, co‑founder and former chief executive of Slack, joined the list of investors, signaling the appeal of Gardens Interactive’s social‑centric gaming model to leaders from broader tech ecosystems. Andy Zhong, the founder and chief executive of the mobile gaming powerhouse FunPlus, also committed capital, adding valuable insight into global player acquisition and retention strategies. Additionally, Thomas Dimson, recognized for co‑creating OpenAI’s Sora, participated, highlighting the studio’s interest in cutting‑edge AI and immersive experiences.

Lightspeed Venture Partners deepened its involvement by appointing Moritz Baier‑Lentz, the firm’s head of gaming and interactive media, as an independent advisor to Gardens Interactive. Baier‑Lentz’s role will focus on guiding product strategy, market positioning, and partnership opportunities. Former TikTok chief operating officer V.

Pappas will serve as Lightspeed’s representative on the company’s board of directors, bringing a wealth of experience in scaling community‑driven platforms and monetization models. From the Korean side of the partnership, Mike Hong, who leads investments and business analysis for Krafton, will sit on the board as Krafton’s delegate.

Hong replaces Maria Park, Krafton’s head of corporate development, who will transition to an independent advisory position within Gardens Interactive’s leadership team. This shift ensures continued strategic alignment with Krafton’s expertise in large‑scale multiplayer titles and live‑service operations. Gardens Interactive was founded by a cadre of industry veterans whose previous work includes critically acclaimed titles such as Journey, What Remains of Edith Finch, and Sky: Children of the Light. Their collective track record of crafting emotionally resonant, visually stunning experiences informs the studio’s current ambition: to deliver a first‑ever game that blends deep social interaction with a shared fantasy adventure.

The project, currently operating under the working title "Project Gardens," is envisioned as a multiplayer experience that emphasizes "social roleplay" – a design philosophy that empowers players to become the primary drivers of each other's narratives. According to CEO Stephen Bell, social roleplay means furnishing players with tools that enable self‑expression, meaningful connection, and collaborative world‑building. Bell elaborated, "We want players to be the engines of one another's adventures, to give them the tools to express themselves, connect and communicate – to invite them to forge lasting relationships, landmark memories, and to transform the world together." Bell also highlighted how the new funding round will provide the runway needed to ship a game of this magnitude with the polish and longevity expected by modern gamers.

"This financing gives us the space to launch a title of this scale properly and to keep it alive and evolving for years to come," he said. The studio’s long‑term ambition is to become the global benchmark for prestige social entertainment, a niche that Bell believes is both massive and currently underserved.

He expressed gratitude toward both longstanding partners and newcomers who have joined the "adventure party," acknowledging their belief in the studio’s vision of player‑driven worldbuilding. The significance of this investment extends beyond the immediate financial boost.

By aligning with investors who have deep roots in both technology and interactive media, Gardens Interactive gains access to a network of resources that can accelerate development, enhance distribution, and refine monetization strategies. The involvement of AI pioneer Thomas Dimson, for instance, opens avenues for integrating advanced generative technologies into the game’s environment, potentially allowing dynamic content generation that responds to player actions in real time. Furthermore, the presence of Krafton on the board suggests a strategic partnership that could leverage Krafton’s expertise in operating live‑service games at massive scale.

This could translate into robust server infrastructure, sophisticated analytics, and a proven framework for post‑launch content updates—critical components for a social roleplay platform that aims to evolve continuously. In the broader industry context, Gardens Interactive’s fundraising milestone reflects a growing investor appetite for games that prioritize community, creativity, and shared storytelling over traditional competitive or battle‑royale formats.

As players increasingly seek experiences that foster connection and personal expression, studios that can deliver seamless, immersive social ecosystems are poised to capture a substantial share of the market. Looking ahead, Gardens Interactive plans to use the capital to expand its development team, invest in cutting‑edge graphics and AI pipelines, and accelerate the creation of in‑game tools that enable players to shape the world collaboratively. The studio also intends to allocate resources toward marketing and community building, ensuring that a vibrant player base is cultivated from day one. In summary, the $35 million Series B round, led by Lightspeed Venture Partners and supported by a constellation of top‑tier venture firms and individual investors, propels Gardens Interactive past the $70 million funding mark.

With a seasoned leadership team, a clear vision for a socially driven multiplayer adventure, and a robust network of strategic partners, the studio is well‑positioned to redefine the landscape of social roleplay gaming and to establish itself as a leader in the emerging category of player‑centric, world‑building experiences.