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Opinion
Economic Factors and AI Hinder Job Market Growth | Opinion
The video game industry operates in cycles, with periods of growth followed by consolidation and then more growth. However, the industry has experienced a significant downturn in recent years, with numerous layoffs and studio closures resulting in thousands of job losses. Despite some companies growing during this time, they were unable to absorb the laid-off staff, leading to a substantial reduc…
Oct. 24, 2025, 11 a.m.
Opinion
Economic Factors and AI Hype Combine to Stifle Job Market Growth
The videogames industry operates in cycles, with periods of growth followed by consolidation. However, the recent years of layoffs and studio closures have led to a significant decline in the industry's headcount. Despite expectations of a turnaround, the latest employment survey reveals a disappointing landscape with few signs of growth. The survey shows that more people are involuntarily unempl…
Oct. 24, 2025, 11 a.m.
Opinion
Economic Factors and AI Misconceptions are Hindering Job Market Recovery
The videogames industry, like many others, operates in cycles, but the current cycle has been disrupted by economic factors, including high interest rates and stagnant revenue growth. The industry has experienced significant layoffs and studio closures, and despite expectations of a rebound, hiring has not picked up. A recent employment survey reveals that more people are involuntarily unemployed…
Oct. 24, 2025, 11 a.m.
Opinion
Rethinking Game Success: Moving Beyond Steam Wishlists
As the founder and CEO of Pragma, the company behind the FirstLook playtesting and community management platform, Eden Chen has insights into the game development process. The traditional method of using Steam wishlists to gauge a game's commercial potential has been the norm since digital distribution became the primary way to release PC games. However, this approach has its limitations, as conv…
Oct. 20, 2025, 12:04 p.m.
Opinion
Rethinking Game Success: A Contemporary Strategy
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Oct. 20, 2025, 12:04 p.m.
Opinion
Rethinking Game Success: Why Steam Wishlists Are No Longer Enough
The gaming industry has long relied on Steam wishlists as a key indicator of a game's potential success. However, this approach has become outdated. With conversion rates declining and high-profile game launches failing to meet expectations, it's clear that wishlists alone are no longer a reliable measure of success. Instead, developers should focus on a broader range of signals, including commun…
Oct. 20, 2025, 12:04 p.m.
Opinion
Rethinking Game Success: Why Steam Wishlists Are No Longer Enough
Eden Chen, CEO and founder of Pragma, the company behind the FirstLook playtesting and community management platform, discusses the shift in predicting game success. Since digital distribution became the norm for PC games, Steam wishlists have been the primary indicator of a game's potential commercial success. However, this approach no longer holds up, as conversion rates have decreased and high…
Oct. 20, 2025, 12:04 p.m.
Opinion
Is a Live Service Game Capable of a Fulfilling Conclusion?
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Oct. 17, 2025, 4:57 p.m.
Opinion
Can a Live Service Game Achieve a Satisfying Conclusion?
A common concern surrounding modern business models in the gaming industry is the potential clash between business needs and good game design. This issue is not new and has been present since the concept of downloadable content (DLC) emerged. The practice of releasing unfinished content as DLC rather than including it in the base game has sparked debates about the impact of business decisions on …
Oct. 17, 2025, 4:57 p.m.
Opinion
Can Live Service Games Ever Achieve a Satisfying Conclusion?
A common concern with modern business models, such as free-to-play and live service games, is that they can create conflicts between business needs and good game design. This issue is not new and has been present since the concept of downloadable content (DLC) emerged. The conflict arises when the desire to generate revenue through DLC or other means interferes with the natural progression of a g…
Oct. 17, 2025, 4:57 p.m.
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