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Discover the GI Academy Zone at EGX: Comprehensive Schedule Unveiled
The GI Academy Zone, a premier career development event at EGX, has been revamped to provide more interactive experiences and expert insights. Building on the success of the Academy guides section, this event will delve into the various pathways to a career in the gaming industry and provide attendees with direct feedback opportunities. The four-day program features talks, panels, and one-on-one …
Oct. 5, 2023, 11:38 a.m.
Academy
Unlocking the Potential of Player Input
The process of game development is a labor of love, with countless hours dedicated to crafting immersive worlds, engaging gameplay mechanics, and captivating narratives. However, the true measure of a game's success often rests in the hands of its players. Player feedback serves as a vital tool, offering developers a unique window into the minds of their audience, and providing invaluable insight…
Oct. 4, 2023, 10:05 a.m.
Academy
Designing Character Customization Tools for Gender Inclusivity
At the recent Devcom event, freelance narrative designer Arden Osthof presented a talk titled 'Playing with gender: A design framework for character customisation,' focusing on strategies for game developers to enhance their character creation tools and make them more inclusive of diverse gender identities. Osthof, who has worked on several notable projects including the Anno series and Tom Clanc…
Sept. 26, 2023, 10:04 a.m.
Academy
Revitalizing VR: A New Strategy for Widespread Adoption
The recent unveiling of Apple's Vision Pro and Meta's Quest Pro has generated significant buzz around the VR industry. However, despite the hype, VR adoption has not met expectations, with IDC reporting a 20.9% decline in VR sales in 2022. To address this, the industry must reexamine its approach. Four key areas for improvement include providing developers with comprehensive analytics, offering i…
Sept. 19, 2023, 8:40 a.m.
Academy
Key Child Protection Laws to Watch - Compliance Guidance for Developers
The internet offers numerous learning opportunities, but much of its content is geared towards adults, and children can easily access inappropriate material. As a result, there is a growing consensus that more needs to be done to ensure age-restricted access to goods and services. With an estimated one in three internet users under 18, many children are exposed to online environments designed for…
Sept. 12, 2023, 2:24 p.m.
Academy
Key Considerations for Fostering a Safe and Inclusive Games Studio
Cinzia Musio, co-CEO of Code Coven, emphasized the importance of accountability in promoting diversity and inclusion within the gaming industry during a talk at Develop Brighton. Musio's discussion centered on creating a safe and inclusive environment for all employees, particularly marginalized groups. She introduced Code Coven's Evolve program, an initiative aimed at setting a standard for acco…
Sept. 7, 2023, 2 p.m.
Academy
Navigating the Pitfalls of User Acquisition
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Sept. 5, 2023, 10:12 a.m.
Academy
Enhancing Player Experience: Aligning Your Game's Vision with Player Needs
During her keynote at Devcom, Funcom's lead UX designer Anna Brandberg emphasized the importance of understanding players and their needs. Brandberg, who has worked on notable titles such as The Sims, Candy Crush Saga, and Metal: Hellsinger, encouraged developers to shift their focus from their own creative vision to the player's journey. She highlighted that successful game development often has…
Aug. 21, 2023, 12:05 p.m.
Academy
Fostering a Mentally Healthy Work Environment in Four Steps
The conversation around mental health in the gaming industry has gained significant momentum in recent years, shifting from a reactive to a proactive approach. The BAFTA and Safe In Our World Games Mental Health Summit marked a turning point in this discussion, emphasizing the need for a proactive and holistic approach to mental wellness. This mindset change is essential for the industry's growth…
Aug. 17, 2023, 11:24 a.m.
Academy
UK Introduces New Loot Box Transparency Guidelines: A Game-Changer for the Industry?
The UK Department for Culture, Media and Sport has released new guidance on loot boxes in video games, developed in collaboration with trade body UKIE. The guidelines focus on enhancing transparency standards, information sharing, and age-gating. Key principles include disclosing the presence of paid loot boxes before purchase, providing clear probability disclosures, and designing loot boxes to …
Aug. 14, 2023, 9:06 a.m.
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