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Crafting Immersive Open Worlds
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July 5, 2023, 11:07 a.m.
Academy
Establishing a Comprehensive Internship Program for Games Studios
The gaming industry has seen a rise in internship programs, with companies like Gram Games, EA, and Sports Interactive offering such opportunities. However, long-term paid internships remain relatively rare. Ustwo Games has expanded its internship program, now offering nine-month paid internships with benefits and a £23,000 annual salary. To set up a successful internship program, it's essential …
June 29, 2023, 9:20 a.m.
Academy
Leveraging Social Media to Streamline Your Hiring Process
Building a high-performing team is crucial for any organization, regardless of its size. However, traditional hiring methods can be time-consuming and costly, especially for smaller studios. At Gylee Games, we've discovered that utilizing social media platforms like Twitter and Bluesky can be a game-changer in finding and recruiting top talent. This approach not only saves time and resources but …
June 22, 2023, 9:30 a.m.
Academy
Navigating the Complex World of EU Regulations for Online Platforms
The recent arrest of a Massachusetts Air National Guard member for allegedly leaking classified documents on Discord has sparked intense discussion about the responsibilities of online platforms in hosting and regulating user-generated content. In Europe, the landscape of platform liability has historically been governed by a 'notice-and-take-down' approach, where platforms were not held accounta…
June 20, 2023, 8:46 a.m.
Academy
Revolutionizing Teamwork in Remote Game Development: A New Era
For years, the game development industry relied on shared physical workspaces, shaping our interaction and collaboration styles. However, the COVID-19 pandemic led to a shift towards remote work, and now some companies are trying to revert to traditional office settings. But will this approach work, or will it hinder productivity and collaboration? Research suggests that US productivity increased…
June 13, 2023, 10:50 a.m.
Academy
Supporting Mental Health in the Gaming Industry
A warning: this article discusses sensitive topics such as suicide, overdose, panic attacks, anxiety, depression, and mental health issues. While physical first aid is widely recognized, mental health crises often receive less attention. To bridge this gap, individuals can take specialized Mental Health First Aid (MHFA) training. MHFA involves providing care to those experiencing mental health …
June 7, 2023, 11:03 a.m.
Academy
Breaking Down Obstacles for Game Development Students
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May 30, 2023, 2:36 p.m.
Academy
Unlocking the Secrets to Successful Games-as-a-Service Launches and Longevity
The games-as-a-service model, where a game is continuously developed and updated, has become the standard for AAA gaming studios. This approach generates revenue through subscriptions or in-game purchases, with some games being released for free to attract a large player base. However, the model has been criticized for its use of predatory monetization tactics, such as pay-to-win mechanics and lo…
May 23, 2023, 10:43 a.m.
Academy
Surviving the Indie Game Development Landscape: Expert Advice
The concept of the 'indiepocalypse' has been a topic of discussion within the game development community, referring to the unsustainable nature of the indie game market due to its rapid growth. Rami Ismail, co-founder of Vlambeer, addressed this issue during a talk at the Reboot Develop Blue conference in Croatia, offering valuable insights and advice to indie game developers on how to navigate t…
May 22, 2023, 2:48 p.m.
Academy
Understanding the Game Development Pipeline
The creation of a video game begins with an idea that undergoes extensive planning and thinking before it reaches the development stage. Bringing this idea to life requires a team of skilled designers, developers, and artists working together in a coordinated effort. The team responsible for designing and crafting game ideas comprises individuals with diverse skill sets and responsibilities, nece…
May 16, 2023, 11:38 a.m.
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